Mesa (master): st/mesa: use pipe_shader_type_from_mesa
Nicolai Hähnle
nh at kemper.freedesktop.org
Wed Jul 5 10:32:00 UTC 2017
Module: Mesa
Branch: master
Commit: 8a4cd79d0049f98d1c0aff7a77aca73647e3f647
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=8a4cd79d0049f98d1c0aff7a77aca73647e3f647
Author: Nicolai Hähnle <nicolai.haehnle at amd.com>
Date: Wed May 17 18:09:14 2017 +0200
st/mesa: use pipe_shader_type_from_mesa
Reviewed-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 23 ++---------------------
1 file changed, 2 insertions(+), 21 deletions(-)
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 7852941acd..7c64a3897e 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -6747,27 +6747,8 @@ st_translate_program(
for (i = program->shader->Stage+1; i <= MESA_SHADER_FRAGMENT; i++) {
if (program->shader_program->_LinkedShaders[i]) {
- unsigned next;
-
- switch (i) {
- case MESA_SHADER_TESS_CTRL:
- next = PIPE_SHADER_TESS_CTRL;
- break;
- case MESA_SHADER_TESS_EVAL:
- next = PIPE_SHADER_TESS_EVAL;
- break;
- case MESA_SHADER_GEOMETRY:
- next = PIPE_SHADER_GEOMETRY;
- break;
- case MESA_SHADER_FRAGMENT:
- next = PIPE_SHADER_FRAGMENT;
- break;
- default:
- assert(0);
- continue;
- }
-
- ureg_set_next_shader_processor(ureg, next);
+ ureg_set_next_shader_processor(
+ ureg, pipe_shader_type_from_mesa((gl_shader_stage)i));
break;
}
}
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