Mesa (master): egl/drm: add going out of the loop when the designated buffer is found
Emil Velikov
evelikov at kemper.freedesktop.org
Wed Jul 19 12:10:12 UTC 2017
Module: Mesa
Branch: master
Commit: 7c8958555176adf7b3647fc8e94e86faeccb28c4
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=7c8958555176adf7b3647fc8e94e86faeccb28c4
Author: Gwan-gyeong Mun <elongbug at gmail.com>
Date: Tue Jul 18 00:03:14 2017 +0900
egl/drm: add going out of the loop when the designated buffer is found
Because the color_buffers have a each unique bo, if the designated buffer is
found, release_buffer() can go out the loop which seaches the buffer.
Signed-off-by: Mun Gwan-gyeong <elongbug at gmail.com>
Reviewed-by: Emil Velikov <emil.velikov at collabora.com>
---
src/egl/drivers/dri2/platform_drm.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/egl/drivers/dri2/platform_drm.c b/src/egl/drivers/dri2/platform_drm.c
index 8e12aed0b3..86d15fa3d5 100644
--- a/src/egl/drivers/dri2/platform_drm.c
+++ b/src/egl/drivers/dri2/platform_drm.c
@@ -72,6 +72,7 @@ release_buffer(struct gbm_surface *_surf, struct gbm_bo *bo)
for (unsigned i = 0; i < ARRAY_SIZE(dri2_surf->color_buffers); i++) {
if (dri2_surf->color_buffers[i].bo == bo) {
dri2_surf->color_buffers[i].locked = false;
+ break;
}
}
}
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