Mesa (master): mesa: document range of SampleCoverageValue, MinSampleShadingValue

Brian Paul brianp at kemper.freedesktop.org
Fri Jun 2 14:22:44 UTC 2017


Module: Mesa
Branch: master
Commit: 3ba5b8a560d34db9f0c035d025641da537215efd
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=3ba5b8a560d34db9f0c035d025641da537215efd

Author: Brian Paul <brianp at vmware.com>
Date:   Thu Jun  1 14:19:15 2017 -0600

mesa: document range of SampleCoverageValue, MinSampleShadingValue

Trivial.

---

 src/mesa/main/mtypes.h | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 29e4c67846..9ef1b18ea5 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -704,8 +704,8 @@ struct gl_multisample_attrib
    /* ARB_texture_multisample / GL3.2 additions */
    GLboolean SampleMask;
 
-   GLfloat SampleCoverageValue;
-   GLfloat MinSampleShadingValue;
+   GLfloat SampleCoverageValue;  /**< In range [0, 1] */
+   GLfloat MinSampleShadingValue;  /**< In range [0, 1] */
 
    /** The GL spec defines this as an array but >32x MSAA is madness */
    GLbitfield SampleMaskValue;




More information about the mesa-commit mailing list