Mesa (master): mesa: only emit _NEW_MULTISAMPLE when min sample shading changes
Samuel Pitoiset
hakzsam at kemper.freedesktop.org
Tue Jun 6 09:53:23 UTC 2017
Module: Mesa
Branch: master
Commit: 11c6aab239fca9bc4e493107fb3c31016b3a28bd
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=11c6aab239fca9bc4e493107fb3c31016b3a28bd
Author: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Date: Fri Jun 2 17:52:49 2017 +0200
mesa: only emit _NEW_MULTISAMPLE when min sample shading changes
We usually check that given parameters are different before
updating the state.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
---
src/mesa/main/multisample.c | 9 ++++++---
1 file changed, 6 insertions(+), 3 deletions(-)
diff --git a/src/mesa/main/multisample.c b/src/mesa/main/multisample.c
index 16fe2b7ced..07786130d5 100644
--- a/src/mesa/main/multisample.c
+++ b/src/mesa/main/multisample.c
@@ -140,10 +140,13 @@ _mesa_MinSampleShading(GLclampf value)
return;
}
- FLUSH_VERTICES(ctx, 0);
+ value = CLAMP(value, 0.0f, 1.0f);
+
+ if (ctx->Multisample.MinSampleShadingValue == value)
+ return;
- ctx->Multisample.MinSampleShadingValue = CLAMP(value, 0.0f, 1.0f);
- ctx->NewState |= _NEW_MULTISAMPLE;
+ FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
+ ctx->Multisample.MinSampleShadingValue = value;
}
/**
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