Mesa (master): radeonsi: move streamout state update out of si_update_shaders

Marek Olšák mareko at kemper.freedesktop.org
Wed Jun 7 16:43:55 UTC 2017


Module: Mesa
Branch: master
Commit: 6e2c07749bff974e96234a1b75c15f6f4a3c82f9
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=6e2c07749bff974e96234a1b75c15f6f4a3c82f9

Author: Marek Olšák <marek.olsak at amd.com>
Date:   Sat May 27 17:52:31 2017 +0200

radeonsi: move streamout state update out of si_update_shaders

Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>

---

 src/gallium/drivers/radeonsi/si_shader.h        |  1 +
 src/gallium/drivers/radeonsi/si_state_shaders.c | 40 +++++++++++++++----------
 2 files changed, 25 insertions(+), 16 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h
index aab902b4c7..71126219ce 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -336,6 +336,7 @@ struct si_shader_selector {
 	unsigned	max_gs_stream; /* count - 1 */
 	unsigned	gsvs_vertex_size;
 	unsigned	max_gsvs_emit_size;
+	unsigned	enabled_streamout_buffer_mask;
 
 	/* PS parameters. */
 	unsigned	color_attr_index[2];
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
index 55e881ca52..5cbb91b819 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -1956,6 +1956,13 @@ static void *si_create_shader_selector(struct pipe_context *ctx,
 				 &sel->active_const_and_shader_buffers,
 				 &sel->active_samplers_and_images);
 
+	/* Record which streamout buffers are enabled. */
+	for (i = 0; i < sel->so.num_outputs; i++) {
+		sel->enabled_streamout_buffer_mask |=
+			(1 << sel->so.output[i].output_buffer) <<
+			(sel->so.output[i].stream * 4);
+	}
+
 	/* The prolog is a no-op if there are no inputs. */
 	sel->vs_needs_prolog = sel->type == PIPE_SHADER_VERTEX &&
 			       sel->info.num_inputs;
@@ -2137,6 +2144,20 @@ static void *si_create_shader_selector(struct pipe_context *ctx,
 	return sel;
 }
 
+static void si_update_streamout_state(struct si_context *sctx)
+{
+	struct si_shader_selector *shader_with_so =
+		sctx->gs_shader.cso ? sctx->gs_shader.cso :
+		sctx->tes_shader.cso ? sctx->tes_shader.cso :
+				       sctx->vs_shader.cso;
+	if (!shader_with_so)
+		return;
+
+	sctx->b.streamout.enabled_stream_buffers_mask =
+		shader_with_so->enabled_streamout_buffer_mask;
+	sctx->b.streamout.stride_in_dw = shader_with_so->so.stride;
+}
+
 static void si_bind_vs_shader(struct pipe_context *ctx, void *state)
 {
 	struct si_context *sctx = (struct si_context *)ctx;
@@ -2151,6 +2172,7 @@ static void si_bind_vs_shader(struct pipe_context *ctx, void *state)
 	si_mark_atom_dirty(sctx, &sctx->clip_regs);
 	r600_update_vs_writes_viewport_index(&sctx->b, si_get_vs_info(sctx));
 	si_set_active_descriptors_for_shader(sctx, sel);
+	si_update_streamout_state(sctx);
 }
 
 static void si_update_tess_uses_prim_id(struct si_context *sctx)
@@ -2189,6 +2211,7 @@ static void si_bind_gs_shader(struct pipe_context *ctx, void *state)
 	}
 	r600_update_vs_writes_viewport_index(&sctx->b, si_get_vs_info(sctx));
 	si_set_active_descriptors_for_shader(sctx, sel);
+	si_update_streamout_state(sctx);
 }
 
 static void si_bind_tcs_shader(struct pipe_context *ctx, void *state)
@@ -2234,6 +2257,7 @@ static void si_bind_tes_shader(struct pipe_context *ctx, void *state)
 	}
 	r600_update_vs_writes_viewport_index(&sctx->b, si_get_vs_info(sctx));
 	si_set_active_descriptors_for_shader(sctx, sel);
+	si_update_streamout_state(sctx);
 }
 
 static void si_bind_ps_shader(struct pipe_context *ctx, void *state)
@@ -2991,18 +3015,6 @@ static void si_update_vgt_shader_config(struct si_context *sctx)
 	si_pm4_bind_state(sctx, vgt_shader_config, *pm4);
 }
 
-static void si_update_so(struct si_context *sctx, struct si_shader_selector *shader)
-{
-	struct pipe_stream_output_info *so = &shader->so;
-	uint32_t enabled_stream_buffers_mask = 0;
-	int i;
-
-	for (i = 0; i < so->num_outputs; i++)
-		enabled_stream_buffers_mask |= (1 << so->output[i].output_buffer) << (so->output[i].stream * 4);
-	sctx->b.streamout.enabled_stream_buffers_mask = enabled_stream_buffers_mask;
-	sctx->b.streamout.stride_in_dw = shader->so.stride;
-}
-
 bool si_update_shaders(struct si_context *sctx)
 {
 	struct pipe_context *ctx = (struct pipe_context*)sctx;
@@ -3070,7 +3082,6 @@ bool si_update_shaders(struct si_context *sctx)
 			if (r)
 				return false;
 			si_pm4_bind_state(sctx, vs, sctx->tes_shader.current->pm4);
-			si_update_so(sctx, sctx->tes_shader.cso);
 		}
 	} else if (sctx->gs_shader.cso) {
 		if (sctx->b.chip_class <= VI) {
@@ -3090,8 +3101,6 @@ bool si_update_shaders(struct si_context *sctx)
 		if (r)
 			return false;
 		si_pm4_bind_state(sctx, vs, sctx->vs_shader.current->pm4);
-		si_update_so(sctx, sctx->vs_shader.cso);
-
 		si_pm4_bind_state(sctx, ls, NULL);
 		si_pm4_bind_state(sctx, hs, NULL);
 	}
@@ -3103,7 +3112,6 @@ bool si_update_shaders(struct si_context *sctx)
 			return false;
 		si_pm4_bind_state(sctx, gs, sctx->gs_shader.current->pm4);
 		si_pm4_bind_state(sctx, vs, sctx->gs_shader.cso->gs_copy_shader->pm4);
-		si_update_so(sctx, sctx->gs_shader.cso);
 
 		if (!si_update_gs_ring_buffers(sctx))
 			return false;




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