Mesa (master): glsl/lower_distance: only set max_array_access for 1D clip dist arrays

Dave Airlie airlied at kemper.freedesktop.org
Mon Jun 12 19:37:46 UTC 2017


Module: Mesa
Branch: master
Commit: 53587b7105aaf10ecf7e5dcb8ed63265af688738
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=53587b7105aaf10ecf7e5dcb8ed63265af688738

Author: Dave Airlie <airlied at redhat.com>
Date:   Mon Jun 12 00:45:36 2017 +0100

glsl/lower_distance: only set max_array_access for 1D clip dist arrays

The max_array_access field applies to the first dimension, which means
we only want to set it for the 1D clip dist arrays.

This fixes an ir_validate assert seen with
KHR-GL44.cull_distance.functional
on nouveau and radeon with debug builds.

Fixes: a08c4ebbe (glsl: rewrite clip/cull distance lowering pass)
Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>
Tested-by: Tobias Klausmann <tobias.johannes.klausmann at mni.thm.de>
Signed-off-by: Dave Airlie <airlied at redhat.com>

---

 src/compiler/glsl/lower_distance.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/compiler/glsl/lower_distance.cpp b/src/compiler/glsl/lower_distance.cpp
index 9858503e02..ff04e9a26d 100644
--- a/src/compiler/glsl/lower_distance.cpp
+++ b/src/compiler/glsl/lower_distance.cpp
@@ -167,7 +167,6 @@ lower_distance_visitor::visit(ir_variable *ir)
       /* Clone the old var so that we inherit all of its properties */
       *new_var = ir->clone(ralloc_parent(ir), NULL);
       (*new_var)->name = ralloc_strdup(*new_var, GLSL_CLIP_VAR_NAME);
-      (*new_var)->data.max_array_access = new_size - 1;
       (*new_var)->data.location = VARYING_SLOT_CLIP_DIST0;
 
       if (!ir->type->fields.array->is_array()) {
@@ -182,6 +181,7 @@ lower_distance_visitor::visit(ir_variable *ir)
                   this->shader_stage == MESA_SHADER_GEOMETRY)));
 
          assert (ir->type->fields.array == glsl_type::float_type);
+         (*new_var)->data.max_array_access = new_size - 1;
 
          /* And change the properties that we need to change */
          (*new_var)->type = glsl_type::get_array_instance(glsl_type::vec4_type,




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