Mesa (master): swr/rast: Properly size GS stage scratch space
Tim Rowley
torowley at kemper.freedesktop.org
Fri Jun 16 21:30:05 UTC 2017
Module: Mesa
Branch: master
Commit: 21baadfe58abe5b7bbedcf59a831993560c73d50
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=21baadfe58abe5b7bbedcf59a831993560c73d50
Author: Tim Rowley <timothy.o.rowley at intel.com>
Date: Thu Jun 8 11:48:37 2017 -0500
swr/rast: Properly size GS stage scratch space
Reviewed-by: Bruce Cherniak <bruce.cherniak at intel.com>
---
src/gallium/drivers/swr/rasterizer/core/frontend.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gallium/drivers/swr/rasterizer/core/frontend.cpp b/src/gallium/drivers/swr/rasterizer/core/frontend.cpp
index 902253b148..c11a35acd4 100644
--- a/src/gallium/drivers/swr/rasterizer/core/frontend.cpp
+++ b/src/gallium/drivers/swr/rasterizer/core/frontend.cpp
@@ -787,7 +787,7 @@ static void GeometryShaderStage(
tlsGsContext.PrimitiveID = primID;
uint32_t numVertsPerPrim = NumVertsPerPrim(pa.binTopology, true);
- simdvector attrib[MAX_ATTRIBUTES];
+ simdvector attrib[MAX_NUM_VERTS_PER_PRIM];
// assemble all attributes for the input primitive
for (uint32_t slot = 0; slot < pState->numInputAttribs; ++slot)
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