Mesa (master): glsl: Update build instructions for int64.glsl
Ian Romanick
idr at kemper.freedesktop.org
Wed Jun 21 00:46:03 UTC 2017
Module: Mesa
Branch: master
Commit: 93055576ae81a30880ab7079b5e832098946b3f6
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=93055576ae81a30880ab7079b5e832098946b3f6
Author: Ian Romanick <ian.d.romanick at intel.com>
Date: Tue Jun 20 17:44:59 2017 -0700
glsl: Update build instructions for int64.glsl
Trivial
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/compiler/glsl/int64.glsl | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/compiler/glsl/int64.glsl b/src/compiler/glsl/int64.glsl
index 1ac8d128ac..538f56cff1 100644
--- a/src/compiler/glsl/int64.glsl
+++ b/src/compiler/glsl/int64.glsl
@@ -1,8 +1,8 @@
/* Compile with:
*
- * glsl_compiler --version 140 --dump-builder int64.glsl > builtin_int64.h
+ * glsl_compiler --version 400 --dump-builder int64.glsl > builtin_int64.h
*
- * Using version 1.40+ prevents built-in variables from being included.
+ * Version 4.00+ is required for umulExtended.
*/
#version 400
#extension GL_ARB_gpu_shader_int64: require
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