Mesa (master): glsl: Update build instructions for int64.glsl

Ian Romanick idr at kemper.freedesktop.org
Wed Jun 21 00:46:03 UTC 2017


Module: Mesa
Branch: master
Commit: 93055576ae81a30880ab7079b5e832098946b3f6
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=93055576ae81a30880ab7079b5e832098946b3f6

Author: Ian Romanick <ian.d.romanick at intel.com>
Date:   Tue Jun 20 17:44:59 2017 -0700

glsl: Update build instructions for int64.glsl

Trivial

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>

---

 src/compiler/glsl/int64.glsl | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/compiler/glsl/int64.glsl b/src/compiler/glsl/int64.glsl
index 1ac8d128ac..538f56cff1 100644
--- a/src/compiler/glsl/int64.glsl
+++ b/src/compiler/glsl/int64.glsl
@@ -1,8 +1,8 @@
 /* Compile with:
  *
- * glsl_compiler --version 140 --dump-builder int64.glsl > builtin_int64.h
+ * glsl_compiler --version 400 --dump-builder int64.glsl > builtin_int64.h
  *
- * Using version 1.40+ prevents built-in variables from being included.
+ * Version 4.00+ is required for umulExtended.
  */
 #version 400
 #extension GL_ARB_gpu_shader_int64: require




More information about the mesa-commit mailing list