Mesa (master): drirc: whitelist glthread for a few games
Marek Olšák
mareko at kemper.freedesktop.org
Mon Jun 26 00:22:14 UTC 2017
Module: Mesa
Branch: master
Commit: 0715b3c2eead0c31986e737a62d555fcb345ebda
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=0715b3c2eead0c31986e737a62d555fcb345ebda
Author: Marek Olšák <marek.olsak at amd.com>
Date: Thu Jun 22 01:26:54 2017 +0200
drirc: whitelist glthread for a few games
Performance deltas:
Alien Isolation: +17% (it varies depending on the location)
Borderlands 2: +50% (it varies depending on the location)
BioShock Infinite: +76% (benchmark)
Civilization 6: +20% (benchmark)
Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>
---
src/mesa/drivers/dri/common/drirc | 16 ++++++++++++++++
1 file changed, 16 insertions(+)
diff --git a/src/mesa/drivers/dri/common/drirc b/src/mesa/drivers/dri/common/drirc
index 494d768312..69b735ce70 100644
--- a/src/mesa/drivers/dri/common/drirc
+++ b/src/mesa/drivers/dri/common/drirc
@@ -159,6 +159,22 @@ TODO: document the other workarounds.
<application name="The Witcher 2" executable="witcher2">
<option name="glsl_correct_derivatives_after_discard" value="true"/>
</application>
+
+ <!-- The GL thread whitelist is below, workarounds are above.
+ Keep it that way. -->
+
+ <application name="Alien Isolation" executable="AlienIsolation">
+ <option name="mesa_glthread" value="true"/>
+ </application>
+ <application name="Civilization 6" executable="Civ6">
+ <option name="mesa_glthread" value="true"/>
+ </application>
+ <application name="BioShock Infinite" executable="bioshock.i386">
+ <option name="mesa_glthread" value="true"/>
+ </application>
+ <application name="Borderlands 2" executable="Borderlands2">
+ <option name="mesa_glthread" value="true"/>
+ </application>
</device>
<!-- vmwgfx doesn't like full buffer swaps and can't sync to vertical retraces.-->
<device driver="vmwgfx">
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