Mesa (master): mesa: don' t set _NEW_PROGRAM_CONSTANTS for non-bindless opaque uniforms
Timothy Arceri
tarceri at kemper.freedesktop.org
Mon Jun 26 23:17:27 UTC 2017
Module: Mesa
Branch: master
Commit: 191ff86d532924e5b66cad287e9f507c7a655dfb
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=191ff86d532924e5b66cad287e9f507c7a655dfb
Author: Timothy Arceri <tarceri at itsqueeze.com>
Date: Fri Jun 23 08:44:25 2017 +1000
mesa: don't set _NEW_PROGRAM_CONSTANTS for non-bindless opaque uniforms
v2: rebase on new _mesa_flush_vertices_for_uniforms() helper
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
---
src/mesa/main/uniform_query.cpp | 6 ++++++
1 file changed, 6 insertions(+)
diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp
index 5eb0efc326..afb9f566b8 100644
--- a/src/mesa/main/uniform_query.cpp
+++ b/src/mesa/main/uniform_query.cpp
@@ -1006,6 +1006,12 @@ void
_mesa_flush_vertices_for_uniforms(struct gl_context *ctx,
const struct gl_uniform_storage *uni)
{
+ /* Opaque uniforms have no storage unless they are bindless */
+ if (!uni->is_bindless && uni->type->contains_opaque()) {
+ FLUSH_VERTICES(ctx, 0);
+ return;
+ }
+
uint64_t new_driver_state = 0;
unsigned mask = uni->active_shader_mask;
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