Mesa (master): swr: set dynamic vertex size
Tim Rowley
torowley at kemper.freedesktop.org
Thu Jun 29 18:39:56 UTC 2017
Module: Mesa
Branch: master
Commit: 867e1117692c4c735688b678dbdff7a5e4696d95
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=867e1117692c4c735688b678dbdff7a5e4696d95
Author: Tim Rowley <timothy.o.rowley at intel.com>
Date: Wed Jun 28 09:54:32 2017 -0500
swr: set dynamic vertex size
Reduces the memory footprint of the frontend processing by packing
vertices.
Reviewed-by: Bruce Cherniak <bruce.cherniak at intel.com>
---
src/gallium/drivers/swr/swr_draw.cpp | 6 ++++--
1 file changed, 4 insertions(+), 2 deletions(-)
diff --git a/src/gallium/drivers/swr/swr_draw.cpp b/src/gallium/drivers/swr/swr_draw.cpp
index f85076b74c..f26b8e873c 100644
--- a/src/gallium/drivers/swr/swr_draw.cpp
+++ b/src/gallium/drivers/swr/swr_draw.cpp
@@ -129,8 +129,10 @@ swr_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
* XXX setup provokingVertex & topologyProvokingVertex */
SWR_FRONTEND_STATE feState = {0};
- /* XXX this value should be minimized based on the shader set */
- feState.vsVertexSize = SWR_VTX_NUM_SLOTS;
+ feState.vsVertexSize =
+ VERTEX_ATTRIB_START_SLOT +
+ + ctx->vs->info.base.num_outputs
+ - (ctx->vs->info.base.writes_position ? 1 : 0);
if (ctx->rasterizer->flatshade_first) {
feState.provokingVertex = {1, 0, 0};
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