Mesa (master): nir: Add a lowering pass for UYVY textures

Lionel Landwerlin llandwerlin at kemper.freedesktop.org
Fri Jun 30 09:16:51 UTC 2017


Module: Mesa
Branch: master
Commit: 8ff4be44b727ccd4452f426391c8a05b264e30dc
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=8ff4be44b727ccd4452f426391c8a05b264e30dc

Author: Johnson Lin <johnson.lin at intel.com>
Date:   Fri Jun 16 13:40:31 2017 +0800

nir: Add a lowering pass for UYVY textures

Similar with support for YUYV but with byte order difference in sampler

Reviewed-by: Kristian H. Kristensen <hoegsberg at google.com>

---

 src/compiler/nir/nir.h           |  1 +
 src/compiler/nir/nir_lower_tex.c | 18 ++++++++++++++++++
 2 files changed, 19 insertions(+)

diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index ab7ba14303..1b4e47058d 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -2449,6 +2449,7 @@ typedef struct nir_lower_tex_options {
    unsigned lower_y_uv_external;
    unsigned lower_y_u_v_external;
    unsigned lower_yx_xuxv_external;
+   unsigned lower_xy_uxvx_external;
 
    /**
     * To emulate certain texture wrap modes, this can be used
diff --git a/src/compiler/nir/nir_lower_tex.c b/src/compiler/nir/nir_lower_tex.c
index 4ef8195551..65681decb1 100644
--- a/src/compiler/nir/nir_lower_tex.c
+++ b/src/compiler/nir/nir_lower_tex.c
@@ -301,6 +301,20 @@ lower_yx_xuxv_external(nir_builder *b, nir_tex_instr *tex)
                       nir_channel(b, xuxv, 3));
 }
 
+static void
+lower_xy_uxvx_external(nir_builder *b, nir_tex_instr *tex)
+{
+  b->cursor = nir_after_instr(&tex->instr);
+
+  nir_ssa_def *y = sample_plane(b, tex, 0);
+  nir_ssa_def *uxvx = sample_plane(b, tex, 1);
+
+  convert_yuv_to_rgb(b, tex,
+                     nir_channel(b, y, 1),
+                     nir_channel(b, uxvx, 0),
+                     nir_channel(b, uxvx, 2));
+}
+
 /*
  * Emits a textureLod operation used to replace an existing
  * textureGrad instruction.
@@ -760,6 +774,10 @@ nir_lower_tex_block(nir_block *block, nir_builder *b,
          progress = true;
       }
 
+      if ((1 << tex->texture_index) & options->lower_xy_uxvx_external) {
+         lower_xy_uxvx_external(b, tex);
+         progress = true;
+      }
 
       if (sat_mask) {
          saturate_src(b, tex, sat_mask);




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