Mesa (master): docs: update features.txt for swr geometry shaders
Tim Rowley
torowley at kemper.freedesktop.org
Sun Mar 5 14:13:41 UTC 2017
Module: Mesa
Branch: master
Commit: bb8a4242ffa049e1efa3b417566496de97a27557
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=bb8a4242ffa049e1efa3b417566496de97a27557
Author: Tim Rowley <timothy.o.rowley at intel.com>
Date: Thu Mar 2 16:45:53 2017 -0600
docs: update features.txt for swr geometry shaders
Reviewed-by: Bruce Cherniak <bruce.cherniak at intel.com>
---
docs/features.txt | 18 +++++++++---------
1 file changed, 9 insertions(+), 9 deletions(-)
diff --git a/docs/features.txt b/docs/features.txt
index 67d177d..df1860d 100644
--- a/docs/features.txt
+++ b/docs/features.txt
@@ -78,18 +78,18 @@ GL 3.1, GLSL 1.40 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llv
GL_EXT_texture_snorm (Signed normalized textures) DONE ()
-GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
+GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr
Core/compatibility profiles DONE
Geometry shaders DONE ()
- GL_ARB_vertex_array_bgra (BGRA vertex order) DONE (freedreno, swr)
- GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE (freedreno, swr)
- GL_ARB_fragment_coord_conventions (Frag shader coord) DONE (freedreno, swr)
- GL_ARB_provoking_vertex (Provoking vertex) DONE (freedreno, swr)
- GL_ARB_seamless_cube_map (Seamless cubemaps) DONE (freedreno, swr)
- GL_ARB_texture_multisample (Multisample textures) DONE (swr)
- GL_ARB_depth_clamp (Frag depth clamp) DONE (freedreno, swr)
- GL_ARB_sync (Fence objects) DONE (freedreno, swr)
+ GL_ARB_vertex_array_bgra (BGRA vertex order) DONE (freedreno)
+ GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE (freedreno)
+ GL_ARB_fragment_coord_conventions (Frag shader coord) DONE (freedreno)
+ GL_ARB_provoking_vertex (Provoking vertex) DONE (freedreno)
+ GL_ARB_seamless_cube_map (Seamless cubemaps) DONE (freedreno)
+ GL_ARB_texture_multisample (Multisample textures) DONE ()
+ GL_ARB_depth_clamp (Frag depth clamp) DONE (freedreno)
+ GL_ARB_sync (Fence objects) DONE (freedreno)
GLX_ARB_create_context_profile DONE
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