Mesa (master): gallium/util: replace pipe_thread_setname() with u_thread_setname()

Timothy Arceri tarceri at kemper.freedesktop.org
Sun Mar 12 06:51:38 UTC 2017


Module: Mesa
Branch: master
Commit: ca76a2ba1b83ca837a198dc58ef3962d1ca71c68
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=ca76a2ba1b83ca837a198dc58ef3962d1ca71c68

Author: Timothy Arceri <tarceri at itsqueeze.com>
Date:   Thu Mar  9 10:07:43 2017 +1100

gallium/util: replace pipe_thread_setname() with u_thread_setname()

They do the same thing we just moved the function to be
accessible to all of Mesa.

Reviewed-by: Marek Olšák <marek.olsak at amd.com>

---

 src/gallium/auxiliary/os/os_thread.h         | 12 ------------
 src/gallium/drivers/llvmpipe/lp_rast.c       |  2 +-
 src/gallium/state_trackers/nine/nine_state.c |  4 ++--
 3 files changed, 3 insertions(+), 15 deletions(-)

diff --git a/src/gallium/auxiliary/os/os_thread.h b/src/gallium/auxiliary/os/os_thread.h
index ecd8f8a..b6e0698 100644
--- a/src/gallium/auxiliary/os/os_thread.h
+++ b/src/gallium/auxiliary/os/os_thread.h
@@ -42,18 +42,6 @@
 #include "util/u_thread.h"
 
 
-static inline void pipe_thread_setname( const char *name )
-{
-#if defined(HAVE_PTHREAD)
-#  if defined(__GNU_LIBRARY__) && defined(__GLIBC__) && defined(__GLIBC_MINOR__) && \
-      (__GLIBC__ >= 3 || (__GLIBC__ == 2 && __GLIBC_MINOR__ >= 12))
-   pthread_setname_np(pthread_self(), name);
-#  endif
-#endif
-   (void)name;
-}
-
-
 static inline int pipe_thread_is_self( thrd_t thread )
 {
 #if defined(HAVE_PTHREAD)
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.c b/src/gallium/drivers/llvmpipe/lp_rast.c
index d746778..b25ade3 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast.c
+++ b/src/gallium/drivers/llvmpipe/lp_rast.c
@@ -791,7 +791,7 @@ thread_function(void *init_data)
    unsigned fpstate;
 
    util_snprintf(thread_name, sizeof thread_name, "llvmpipe-%u", task->thread_index);
-   pipe_thread_setname(thread_name);
+   u_thread_setname(thread_name);
 
    /* Make sure that denorms are treated like zeros. This is 
     * the behavior required by D3D10. OpenGL doesn't care.
diff --git a/src/gallium/state_trackers/nine/nine_state.c b/src/gallium/state_trackers/nine/nine_state.c
index ef33942..26c21f2 100644
--- a/src/gallium/state_trackers/nine/nine_state.c
+++ b/src/gallium/state_trackers/nine/nine_state.c
@@ -95,7 +95,7 @@ nine_csmt_worker(void *arg)
     struct csmt_instruction *instr;
     DBG("CSMT worker spawned\n");
 
-    pipe_thread_setname("CSMT-Worker");
+    u_thread_setname("CSMT-Worker");
 
     while (1) {
         nine_queue_wait_flush(ctx->pool);
@@ -158,7 +158,7 @@ nine_csmt_create( struct NineDevice9 *This )
     (void) mtx_init(&ctx->thread_resume, mtx_plain);
 
 #if DEBUG
-    pipe_thread_setname("Main thread");
+    u_thread_setname("Main thread");
 #endif
 
     ctx->device = This;




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