Mesa (master): tgsi: add missing compute shader entry in tgsi_get_processor_name()

Samuel Pitoiset hakzsam at kemper.freedesktop.org
Wed Mar 15 13:26:55 UTC 2017


Module: Mesa
Branch: master
Commit: 74265fd03cbd0fe7371010c2d7d46d5870948df8
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=74265fd03cbd0fe7371010c2d7d46d5870948df8

Author: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Date:   Wed Mar 15 12:40:13 2017 +0100

tgsi: add missing compute shader entry in tgsi_get_processor_name()

Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Reviewed-by: Marek Olšák <marek.olsak at amd.com>

---

 src/gallium/auxiliary/tgsi/tgsi_info.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/src/gallium/auxiliary/tgsi/tgsi_info.c b/src/gallium/auxiliary/tgsi/tgsi_info.c
index f8bedee..ec17265 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_info.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_info.c
@@ -332,6 +332,8 @@ tgsi_get_processor_name( uint processor )
       return "tessellation control shader";
    case PIPE_SHADER_TESS_EVAL:
       return "tessellation evaluation shader";
+   case PIPE_SHADER_COMPUTE:
+      return "compute shader";
    default:
       return "unknown shader type!";
    }




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