Mesa (master): tgsi: add missing compute shader entry in tgsi_get_processor_name()
Samuel Pitoiset
hakzsam at kemper.freedesktop.org
Wed Mar 15 13:26:55 UTC 2017
Module: Mesa
Branch: master
Commit: 74265fd03cbd0fe7371010c2d7d46d5870948df8
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=74265fd03cbd0fe7371010c2d7d46d5870948df8
Author: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Date: Wed Mar 15 12:40:13 2017 +0100
tgsi: add missing compute shader entry in tgsi_get_processor_name()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
---
src/gallium/auxiliary/tgsi/tgsi_info.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/gallium/auxiliary/tgsi/tgsi_info.c b/src/gallium/auxiliary/tgsi/tgsi_info.c
index f8bedee..ec17265 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_info.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_info.c
@@ -332,6 +332,8 @@ tgsi_get_processor_name( uint processor )
return "tessellation control shader";
case PIPE_SHADER_TESS_EVAL:
return "tessellation evaluation shader";
+ case PIPE_SHADER_COMPUTE:
+ return "compute shader";
default:
return "unknown shader type!";
}
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