Mesa (master): radeonsi: check the IR type before waiting for a compute compilation fence

Marek Olšák mareko at kemper.freedesktop.org
Mon Mar 20 22:17:31 UTC 2017


Module: Mesa
Branch: master
Commit: 827ae79b2c6cf53e26b3467e4c3965ce6acab3c6
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=827ae79b2c6cf53e26b3467e4c3965ce6acab3c6

Author: Marek Olšák <marek.olsak at amd.com>
Date:   Mon Mar 20 16:39:02 2017 +0100

radeonsi: check the IR type before waiting for a compute compilation fence

This should fix OpenCL getting stuck.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100288
Reviewed-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>

---

 src/gallium/drivers/radeonsi/si_compute.c | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/src/gallium/drivers/radeonsi/si_compute.c b/src/gallium/drivers/radeonsi/si_compute.c
index ed02f4930f..19a9189e73 100644
--- a/src/gallium/drivers/radeonsi/si_compute.c
+++ b/src/gallium/drivers/radeonsi/si_compute.c
@@ -746,7 +746,9 @@ static void si_launch_grid(
 		sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
 				 SI_CONTEXT_CS_PARTIAL_FLUSH;
 
-	util_queue_fence_wait(&program->ready);
+	if (program->ir_type == PIPE_SHADER_IR_TGSI)
+		util_queue_fence_wait(&program->ready);
+
 	si_decompress_compute_textures(sctx);
 
 	/* Add buffer sizes for memory checking in need_cs_space. */




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