Mesa (master): radv: Add NIR loop unrolling.
Bas Nieuwenhuizen
bnieuwenhuizen at kemper.freedesktop.org
Mon May 1 22:53:19 UTC 2017
Module: Mesa
Branch: master
Commit: 14ae0bfa5400f2a325b93040a8e7734332c7469f
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=14ae0bfa5400f2a325b93040a8e7734332c7469f
Author: Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>
Date: Wed Apr 26 22:29:01 2017 +0200
radv: Add NIR loop unrolling.
Not much effect on dota2/talos, but positive on deferred.
Signed-off-by: Bas Nieuwenhuizen <basni at google.com>
Reviewed-by: Timothy Arceri <timothy.arceri at itsqueeze.com>
Reviewed-by: Dave Airlie <airlied at redhat.com>
---
src/amd/vulkan/radv_pipeline.c | 10 ++++++++++
1 file changed, 10 insertions(+)
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index ce18178a9d..3a5ac427ec 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -62,6 +62,7 @@ static const struct nir_shader_compiler_options nir_options = {
.lower_unpack_unorm_4x8 = true,
.lower_extract_byte = true,
.lower_extract_word = true,
+ .max_unroll_iterations = 32
};
VkResult radv_CreateShaderModule(
@@ -153,6 +154,12 @@ radv_optimize_nir(struct nir_shader *shader)
NIR_PASS(progress, shader, nir_copy_prop);
NIR_PASS(progress, shader, nir_opt_remove_phis);
NIR_PASS(progress, shader, nir_opt_dce);
+ if (nir_opt_trivial_continues(shader)) {
+ progress = true;
+ NIR_PASS(progress, shader, nir_copy_prop);
+ NIR_PASS(progress, shader, nir_opt_dce);
+ }
+ NIR_PASS(progress, shader, nir_opt_if);
NIR_PASS(progress, shader, nir_opt_dead_cf);
NIR_PASS(progress, shader, nir_opt_cse);
NIR_PASS(progress, shader, nir_opt_peephole_select, 8);
@@ -160,6 +167,9 @@ radv_optimize_nir(struct nir_shader *shader)
NIR_PASS(progress, shader, nir_opt_constant_folding);
NIR_PASS(progress, shader, nir_opt_undef);
NIR_PASS(progress, shader, nir_opt_conditional_discard);
+ if (shader->options->max_unroll_iterations) {
+ NIR_PASS(progress, shader, nir_opt_loop_unroll, 0);
+ }
} while (progress);
}
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