Mesa (master): freedreno: core compute state support

Rob Clark robclark at kemper.freedesktop.org
Thu May 4 17:52:17 UTC 2017


Module: Mesa
Branch: master
Commit: 10c17f23b752c54f5388e0f40e3d534477c8e500
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=10c17f23b752c54f5388e0f40e3d534477c8e500

Author: Rob Clark <robdclark at gmail.com>
Date:   Thu May  4 13:24:37 2017 -0400

freedreno: core compute state support

Signed-off-by: Rob Clark <robdclark at gmail.com>

---

 src/gallium/drivers/freedreno/freedreno_context.h |  14 ++-
 src/gallium/drivers/freedreno/freedreno_draw.c    |  47 +++++++++
 src/gallium/drivers/freedreno/freedreno_gmem.c    |   7 ++
 src/gallium/drivers/freedreno/freedreno_gmem.h    |   1 +
 src/gallium/drivers/freedreno/freedreno_screen.c  | 115 +++++++++++++++++++++-
 src/gallium/drivers/freedreno/freedreno_screen.h  |   6 ++
 src/gallium/drivers/freedreno/freedreno_state.c   |  32 ++++++
 7 files changed, 216 insertions(+), 6 deletions(-)

diff --git a/src/gallium/drivers/freedreno/freedreno_context.h b/src/gallium/drivers/freedreno/freedreno_context.h
index 7e940bca49..698af4efd1 100644
--- a/src/gallium/drivers/freedreno/freedreno_context.h
+++ b/src/gallium/drivers/freedreno/freedreno_context.h
@@ -255,6 +255,7 @@ struct fd_context {
 	/* per shader-stage dirty status: */
 	enum fd_dirty_shader_state dirty_shader[PIPE_SHADER_TYPES];
 
+	void *compute;
 	struct pipe_blend_state *blend;
 	struct pipe_rasterizer_state *rasterizer;
 	struct pipe_depth_stencil_alpha_state *zsa;
@@ -299,6 +300,9 @@ struct fd_context {
 	void (*clear)(struct fd_context *ctx, unsigned buffers,
 			const union pipe_color_union *color, double depth, unsigned stencil);
 
+	/* compute: */
+	void (*launch_grid)(struct fd_context *ctx, const struct pipe_grid_info *info);
+
 	/* constant emit:  (note currently not used/needed for a2xx) */
 	void (*emit_const)(struct fd_ringbuffer *ring, enum shader_t type,
 			uint32_t regid, uint32_t offset, uint32_t sizedwords,
@@ -376,8 +380,16 @@ static inline void
 fd_context_all_clean(struct fd_context *ctx)
 {
 	ctx->dirty = 0;
-	for (unsigned i = 0; i < PIPE_SHADER_TYPES; i++)
+	for (unsigned i = 0; i < PIPE_SHADER_TYPES; i++) {
+		/* don't mark compute state as clean, since it is not emitted
+		 * during normal draw call.  The places that call _all_dirty(),
+		 * it is safe to mark compute state dirty as well, but the
+		 * inverse is not true.
+		 */
+		if (i == PIPE_SHADER_COMPUTE)
+			continue;
 		ctx->dirty_shader[i] = 0;
+	}
 }
 
 static inline struct pipe_scissor_state *
diff --git a/src/gallium/drivers/freedreno/freedreno_draw.c b/src/gallium/drivers/freedreno/freedreno_draw.c
index 6691f65db9..4e7827ddd0 100644
--- a/src/gallium/drivers/freedreno/freedreno_draw.c
+++ b/src/gallium/drivers/freedreno/freedreno_draw.c
@@ -408,6 +408,49 @@ fd_clear_depth_stencil(struct pipe_context *pctx, struct pipe_surface *ps,
 			buffers, depth, stencil, x, y, w, h);
 }
 
+static void
+fd_launch_grid(struct pipe_context *pctx, const struct pipe_grid_info *info)
+{
+	struct fd_context *ctx = fd_context(pctx);
+	struct fd_batch *batch, *save_batch = NULL;
+	unsigned i;
+
+	/* TODO maybe we don't want to allocate and flush a batch each time?
+	 * We could use a special bogus (ie. won't match any fb state) key
+	 * in the batch-case for compute shaders, and rely on the rest of
+	 * the dependency tracking mechanism to tell us when the compute
+	 * batch needs to be flushed?
+	 */
+	batch = fd_bc_alloc_batch(&ctx->screen->batch_cache, ctx);
+	fd_batch_reference(&save_batch, ctx->batch);
+	fd_batch_reference(&ctx->batch, batch);
+
+	mtx_lock(&ctx->screen->lock);
+
+	/* Mark SSBOs as being written.. we don't actually know which ones are
+	 * read vs written, so just assume the worst
+	 */
+	foreach_bit(i, ctx->shaderbuf[PIPE_SHADER_COMPUTE].enabled_mask)
+		resource_read(batch, ctx->shaderbuf[PIPE_SHADER_COMPUTE].sb[i].buffer);
+
+	/* UBO's are read */
+	foreach_bit(i, ctx->constbuf[PIPE_SHADER_COMPUTE].enabled_mask)
+		resource_read(batch, ctx->constbuf[PIPE_SHADER_COMPUTE].cb[i].buffer);
+
+	/* Mark textures as being read */
+	foreach_bit(i, ctx->tex[PIPE_SHADER_COMPUTE].valid_textures)
+		resource_read(batch, ctx->tex[PIPE_SHADER_COMPUTE].textures[i]->texture);
+
+	mtx_unlock(&ctx->screen->lock);
+
+	ctx->launch_grid(ctx, info);
+
+	fd_gmem_flush_compute(batch);
+
+	fd_batch_reference(&ctx->batch, save_batch);
+	fd_batch_reference(&save_batch, NULL);
+}
+
 void
 fd_draw_init(struct pipe_context *pctx)
 {
@@ -415,4 +458,8 @@ fd_draw_init(struct pipe_context *pctx)
 	pctx->clear = fd_clear;
 	pctx->clear_render_target = fd_clear_render_target;
 	pctx->clear_depth_stencil = fd_clear_depth_stencil;
+
+	if (has_compute(fd_screen(pctx->screen))) {
+		pctx->launch_grid = fd_launch_grid;
+	}
 }
diff --git a/src/gallium/drivers/freedreno/freedreno_gmem.c b/src/gallium/drivers/freedreno/freedreno_gmem.c
index ded23219dc..23be0472b2 100644
--- a/src/gallium/drivers/freedreno/freedreno_gmem.c
+++ b/src/gallium/drivers/freedreno/freedreno_gmem.c
@@ -439,6 +439,13 @@ fd_gmem_render_noop(struct fd_batch *batch)
 	flush_ring(batch);
 }
 
+void
+fd_gmem_flush_compute(struct fd_batch *batch)
+{
+	render_sysmem(batch);
+	flush_ring(batch);
+}
+
 /* tile needs restore if it isn't completely contained within the
  * cleared scissor:
  */
diff --git a/src/gallium/drivers/freedreno/freedreno_gmem.h b/src/gallium/drivers/freedreno/freedreno_gmem.h
index 6598ea9cc8..42a8dfa804 100644
--- a/src/gallium/drivers/freedreno/freedreno_gmem.h
+++ b/src/gallium/drivers/freedreno/freedreno_gmem.h
@@ -63,6 +63,7 @@ struct fd_batch;
 
 void fd_gmem_render_tiles(struct fd_batch *batch);
 void fd_gmem_render_noop(struct fd_batch *batch);
+void fd_gmem_flush_compute(struct fd_batch *batch);
 
 bool fd_gmem_needs_restore(struct fd_batch *batch, struct fd_tile *tile,
 		uint32_t buffers);
diff --git a/src/gallium/drivers/freedreno/freedreno_screen.c b/src/gallium/drivers/freedreno/freedreno_screen.c
index 15293b1b3b..052565dcbd 100644
--- a/src/gallium/drivers/freedreno/freedreno_screen.c
+++ b/src/gallium/drivers/freedreno/freedreno_screen.c
@@ -189,13 +189,15 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
 	case PIPE_CAP_USER_CONSTANT_BUFFERS:
 		return is_a4xx(screen) ? 0 : 1;
 
+	case PIPE_CAP_COMPUTE:
+		return has_compute(screen);
+
 	case PIPE_CAP_SHADER_STENCIL_EXPORT:
 	case PIPE_CAP_TGSI_TEXCOORD:
 	case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
 	case PIPE_CAP_TEXTURE_MULTISAMPLE:
 	case PIPE_CAP_TEXTURE_BARRIER:
 	case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
-	case PIPE_CAP_COMPUTE:
 	case PIPE_CAP_QUERY_MEMORY_INFO:
 	case PIPE_CAP_PCI_GROUP:
 	case PIPE_CAP_PCI_BUS:
@@ -454,6 +456,9 @@ fd_screen_get_shader_param(struct pipe_screen *pscreen,
 	case PIPE_SHADER_VERTEX:
 		break;
 	case PIPE_SHADER_COMPUTE:
+		if (has_compute(screen))
+			break;
+		return 0;
 	case PIPE_SHADER_GEOMETRY:
 		/* maye we could emulate.. */
 		return 0;
@@ -514,13 +519,30 @@ fd_screen_get_shader_param(struct pipe_screen *pscreen,
 	case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
 		return 16;
 	case PIPE_SHADER_CAP_PREFERRED_IR:
-		if ((fd_mesa_debug & FD_DBG_NIR) && is_ir3(screen))
+		switch (shader) {
+		case PIPE_SHADER_FRAGMENT:
+		case PIPE_SHADER_VERTEX:
+			if ((fd_mesa_debug & FD_DBG_NIR) && is_ir3(screen))
+				return PIPE_SHADER_IR_NIR;
+			return PIPE_SHADER_IR_TGSI;
+		default:
+			/* tgsi_to_nir doesn't really support much beyond FS/VS: */
+			debug_assert(is_ir3(screen));
 			return PIPE_SHADER_IR_NIR;
-		return PIPE_SHADER_IR_TGSI;
+		}
+		break;
 	case PIPE_SHADER_CAP_SUPPORTED_IRS:
+		if (is_ir3(screen)) {
+			return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_TGSI);
+		} else {
+			return (1 << PIPE_SHADER_IR_TGSI);
+		}
 		return 0;
 	case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
 		return 32;
+	case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
+	case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
+		return 0;
 	case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
 		if (is_a5xx(screen)) {
 			/* a5xx (and a4xx for that matter) has one state-block
@@ -552,14 +574,96 @@ fd_screen_get_shader_param(struct pipe_screen *pscreen,
 		}
 		return 0;
 	case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
-	case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
-	case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
+		/* probably should be same as MAX_SHADRER_BUFFERS but not implemented yet */
 		return 0;
 	}
 	debug_printf("unknown shader param %d\n", param);
 	return 0;
 }
 
+/* TODO depending on how much the limits differ for a3xx/a4xx, maybe move this
+ * into per-generation backend?
+ */
+static int
+fd_get_compute_param(struct pipe_screen *pscreen, enum pipe_shader_ir ir_type,
+		enum pipe_compute_cap param, void *ret)
+{
+	struct fd_screen *screen = fd_screen(pscreen);
+	const char *ir = "ir3";
+
+	if (!has_compute(screen))
+		return 0;
+
+	switch (param) {
+	case PIPE_COMPUTE_CAP_ADDRESS_BITS:
+		if (ret) {
+			uint32_t *address_bits = ret;
+			address_bits[0] = 32;
+
+			if (is_a5xx(screen))
+				address_bits[0] = 64;
+		}
+		return 1 * sizeof(uint32_t);
+
+	case PIPE_COMPUTE_CAP_IR_TARGET:
+		if (ret)
+			sprintf(ret, ir);
+		return strlen(ir) * sizeof(char);
+
+	case PIPE_COMPUTE_CAP_GRID_DIMENSION:
+		if (ret) {
+			uint64_t *grid_dimension = ret;
+			grid_dimension[0] = 3;
+		}
+		return 1 * sizeof(uint64_t);
+
+	case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
+		if (ret) {
+			uint64_t *grid_size = ret;
+			grid_size[0] = 65535;
+			grid_size[1] = 65535;
+			grid_size[2] = 65535;
+		}
+		return 3 * sizeof(uint64_t) ;
+
+	case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
+		if (ret) {
+			uint64_t *grid_size = ret;
+			grid_size[0] = 1024;
+			grid_size[1] = 1024;
+			grid_size[2] = 64;
+		}
+		return 3 * sizeof(uint64_t) ;
+
+	case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
+		if (ret) {
+			uint64_t *max_threads_per_block = ret;
+			*max_threads_per_block = 1024;
+		}
+		return sizeof(uint64_t);
+
+	case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
+	case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
+	case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
+	case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
+		break;
+	case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
+		if (ret) {
+			uint64_t *max = ret;
+			*max = 32768;
+		}
+		return sizeof(uint64_t);
+	case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
+	case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
+	case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
+	case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
+	case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
+		break;
+	}
+
+	return 0;
+}
+
 static const void *
 fd_get_compiler_options(struct pipe_screen *pscreen,
 		enum pipe_shader_ir ir, unsigned shader)
@@ -752,6 +856,7 @@ fd_screen_create(struct fd_device *dev)
 	pscreen->get_param = fd_screen_get_param;
 	pscreen->get_paramf = fd_screen_get_paramf;
 	pscreen->get_shader_param = fd_screen_get_shader_param;
+	pscreen->get_compute_param = fd_get_compute_param;
 	pscreen->get_compiler_options = fd_get_compiler_options;
 
 	fd_resource_screen_init(pscreen);
diff --git a/src/gallium/drivers/freedreno/freedreno_screen.h b/src/gallium/drivers/freedreno/freedreno_screen.h
index dac7224f3a..83c044988f 100644
--- a/src/gallium/drivers/freedreno/freedreno_screen.h
+++ b/src/gallium/drivers/freedreno/freedreno_screen.h
@@ -128,4 +128,10 @@ is_ir3(struct fd_screen *screen)
 	return is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen);
 }
 
+static inline bool
+has_compute(struct fd_screen *screen)
+{
+	return false;
+}
+
 #endif /* FREEDRENO_SCREEN_H_ */
diff --git a/src/gallium/drivers/freedreno/freedreno_state.c b/src/gallium/drivers/freedreno/freedreno_state.c
index bc9fe4ab73..75bf1b142b 100644
--- a/src/gallium/drivers/freedreno/freedreno_state.c
+++ b/src/gallium/drivers/freedreno/freedreno_state.c
@@ -451,6 +451,32 @@ fd_set_stream_output_targets(struct pipe_context *pctx,
 	ctx->dirty |= FD_DIRTY_STREAMOUT;
 }
 
+static void
+fd_bind_compute_state(struct pipe_context *pctx, void *state)
+{
+	struct fd_context *ctx = fd_context(pctx);
+	ctx->compute = state;
+	ctx->dirty_shader[PIPE_SHADER_COMPUTE] |= FD_DIRTY_SHADER_PROG;
+}
+
+static void
+fd_set_compute_resources(struct pipe_context *pctx,
+		unsigned start, unsigned count, struct pipe_surface **prscs)
+{
+	// TODO
+}
+
+static void
+fd_set_global_binding(struct pipe_context *pctx,
+		unsigned first, unsigned count, struct pipe_resource **prscs,
+		uint32_t **handles)
+{
+	/* TODO only used by clover.. seems to need us to return the actual
+	 * gpuaddr of the buffer.. which isn't really exposed to mesa atm.
+	 * How is this used?
+	 */
+}
+
 void
 fd_state_init(struct pipe_context *pctx)
 {
@@ -484,4 +510,10 @@ fd_state_init(struct pipe_context *pctx)
 	pctx->create_stream_output_target = fd_create_stream_output_target;
 	pctx->stream_output_target_destroy = fd_stream_output_target_destroy;
 	pctx->set_stream_output_targets = fd_set_stream_output_targets;
+
+	if (has_compute(fd_screen(pctx->screen))) {
+		pctx->bind_compute_state = fd_bind_compute_state;
+		pctx->set_compute_resources = fd_set_compute_resources;
+		pctx->set_global_binding = fd_set_global_binding;
+	}
 }




More information about the mesa-commit mailing list