Mesa (master): mesa: GL_ARB_shader_subroutine is not optional in core profile

Ian Romanick idr at kemper.freedesktop.org
Mon May 22 17:52:06 UTC 2017


Module: Mesa
Branch: master
Commit: 7174e3f22bdcfa280e0abcec0d3fc3566b66bbd8
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=7174e3f22bdcfa280e0abcec0d3fc3566b66bbd8

Author: Ian Romanick <ian.d.romanick at intel.com>
Date:   Fri Aug 19 15:10:51 2016 +0100

mesa: GL_ARB_shader_subroutine is not optional in core profile

   text	   data	    bss	    dec	    hex	filename
7038459	 235248	  37280	7310987	 6f8e8b	32-bit i965_dri.so before
7038227	 235248	  37280	7310755	 6f8da3	32-bit i965_dri.so after
6681438	 303400	  50608	7035446	 6b5a36	64-bit i965_dri.so before
6681254	 303400	  50608	7035262	 6b597e	64-bit i965_dri.so after

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Reviewed-by: Ilia Mirkin <imirkin at alum.mit.edu>

---

 src/compiler/glsl/standalone_scaffolding.cpp |  1 -
 src/mesa/drivers/dri/i965/intel_extensions.c |  1 -
 src/mesa/main/extensions_table.h             |  2 +-
 src/mesa/main/get.c                          |  1 -
 src/mesa/main/get_hash_params.py             |  4 +--
 src/mesa/main/mtypes.h                       |  1 -
 src/mesa/main/shaderapi.c                    | 40 ----------------------------
 src/mesa/main/version.c                      |  1 -
 src/mesa/state_tracker/st_extensions.c       |  1 -
 9 files changed, 3 insertions(+), 49 deletions(-)

diff --git a/src/compiler/glsl/standalone_scaffolding.cpp b/src/compiler/glsl/standalone_scaffolding.cpp
index d85650ab7a..bc91682636 100644
--- a/src/compiler/glsl/standalone_scaffolding.cpp
+++ b/src/compiler/glsl/standalone_scaffolding.cpp
@@ -183,7 +183,6 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api)
    ctx->Extensions.ARB_shader_bit_encoding = true;
    ctx->Extensions.ARB_shader_draw_parameters = true;
    ctx->Extensions.ARB_shader_stencil_export = true;
-   ctx->Extensions.ARB_shader_subroutine = true;
    ctx->Extensions.ARB_shader_texture_lod = true;
    ctx->Extensions.ARB_shading_language_420pack = true;
    ctx->Extensions.ARB_shading_language_packing = true;
diff --git a/src/mesa/drivers/dri/i965/intel_extensions.c b/src/mesa/drivers/dri/i965/intel_extensions.c
index 26c074638e..2bb21bfb6a 100644
--- a/src/mesa/drivers/dri/i965/intel_extensions.c
+++ b/src/mesa/drivers/dri/i965/intel_extensions.c
@@ -196,7 +196,6 @@ intelInitExtensions(struct gl_context *ctx)
        * slightly differently when the extension is enabled.
        */
       if (ctx->API == API_OPENGL_CORE) {
-         ctx->Extensions.ARB_shader_subroutine = true;
          ctx->Extensions.ARB_shader_viewport_layer_array = true;
          ctx->Extensions.ARB_viewport_array = true;
          ctx->Extensions.AMD_vertex_shader_viewport_index = true;
diff --git a/src/mesa/main/extensions_table.h b/src/mesa/main/extensions_table.h
index f1d06021be..757b7bf942 100644
--- a/src/mesa/main/extensions_table.h
+++ b/src/mesa/main/extensions_table.h
@@ -118,7 +118,7 @@ EXT(ARB_shader_objects                      , dummy_true
 EXT(ARB_shader_precision                    , ARB_shader_precision                   , GLL, GLC,  x ,  x , 2010)
 EXT(ARB_shader_stencil_export               , ARB_shader_stencil_export              , GLL, GLC,  x ,  x , 2009)
 EXT(ARB_shader_storage_buffer_object        , ARB_shader_storage_buffer_object       , GLL, GLC,  x ,  x , 2012)
-EXT(ARB_shader_subroutine                   , ARB_shader_subroutine                  ,  x , GLC,  x ,  x , 2010)
+EXT(ARB_shader_subroutine                   , dummy_true                             ,  x , GLC,  x ,  x , 2010)
 EXT(ARB_shader_texture_image_samples        , ARB_shader_texture_image_samples       , GLL, GLC,  x ,  x , 2014)
 EXT(ARB_shader_texture_lod                  , ARB_shader_texture_lod                 , GLL, GLC,  x ,  x , 2009)
 EXT(ARB_shader_viewport_layer_array         , ARB_shader_viewport_layer_array        ,  x , GLC,  x ,  x , 2015)
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index cf3ee6385e..6ad107b22c 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -490,7 +490,6 @@ EXTRA_EXT(ARB_clip_control);
 EXTRA_EXT(EXT_polygon_offset_clamp);
 EXTRA_EXT(ARB_framebuffer_no_attachments);
 EXTRA_EXT(ARB_tessellation_shader);
-EXTRA_EXT(ARB_shader_subroutine);
 EXTRA_EXT(ARB_shader_storage_buffer_object);
 EXTRA_EXT(ARB_indirect_parameters);
 EXTRA_EXT(ATI_meminfo);
diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py
index 58d428df1a..850ce7de3e 100644
--- a/src/mesa/main/get_hash_params.py
+++ b/src/mesa/main/get_hash_params.py
@@ -957,8 +957,8 @@ descriptor=[
 # Enums restricted to OpenGL Core profile
 { "apis": ["GL_CORE"], "params": [
 # GL_ARB_shader_subroutine
-  [ "MAX_SUBROUTINES", "CONST(MAX_SUBROUTINES), extra_ARB_shader_subroutine" ],
-  [ "MAX_SUBROUTINE_UNIFORM_LOCATIONS", "CONST(MAX_SUBROUTINE_UNIFORM_LOCATIONS), extra_ARB_shader_subroutine" ],
+  [ "MAX_SUBROUTINES", "CONST(MAX_SUBROUTINES), NO_EXTRA" ],
+  [ "MAX_SUBROUTINE_UNIFORM_LOCATIONS", "CONST(MAX_SUBROUTINE_UNIFORM_LOCATIONS), NO_EXTRA" ],
 
 # GL_ARB_indirect_parameters
   [ "PARAMETER_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_indirect_parameters" ],
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 7ac0ee3677..29e4c67846 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -4003,7 +4003,6 @@ struct gl_extensions
    GLboolean ARB_shader_precision;
    GLboolean ARB_shader_stencil_export;
    GLboolean ARB_shader_storage_buffer_object;
-   GLboolean ARB_shader_subroutine;
    GLboolean ARB_shader_texture_image_samples;
    GLboolean ARB_shader_texture_lod;
    GLboolean ARB_shader_viewport_layer_array;
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 325542e523..9f0122ad70 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -2354,11 +2354,6 @@ _mesa_GetSubroutineUniformLocation(GLuint program, GLenum shadertype,
    GLenum resource_type;
    gl_shader_stage stage;
 
-   if (!_mesa_has_ARB_shader_subroutine(ctx)) {
-      _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
-      return -1;
-   }
-
    if (!_mesa_validate_shader_target(ctx, shadertype)) {
       _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
       return -1;
@@ -2389,11 +2384,6 @@ _mesa_GetSubroutineIndex(GLuint program, GLenum shadertype,
    GLenum resource_type;
    gl_shader_stage stage;
 
-   if (!_mesa_has_ARB_shader_subroutine(ctx)) {
-      _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
-      return -1;
-   }
-
    if (!_mesa_validate_shader_target(ctx, shadertype)) {
       _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
       return -1;
@@ -2433,11 +2423,6 @@ _mesa_GetActiveSubroutineUniformiv(GLuint program, GLenum shadertype,
    GLenum resource_type;
    int count, i, j;
 
-   if (!_mesa_has_ARB_shader_subroutine(ctx)) {
-      _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
-      return;
-   }
-
    if (!_mesa_validate_shader_target(ctx, shadertype)) {
       _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
       return;
@@ -2520,11 +2505,6 @@ _mesa_GetActiveSubroutineUniformName(GLuint program, GLenum shadertype,
    GLenum resource_type;
    gl_shader_stage stage;
 
-   if (!_mesa_has_ARB_shader_subroutine(ctx)) {
-      _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
-      return;
-   }
-
    if (!_mesa_validate_shader_target(ctx, shadertype)) {
       _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
       return;
@@ -2559,11 +2539,6 @@ _mesa_GetActiveSubroutineName(GLuint program, GLenum shadertype,
    GLenum resource_type;
    gl_shader_stage stage;
 
-   if (!_mesa_has_ARB_shader_subroutine(ctx)) {
-      _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
-      return;
-   }
-
    if (!_mesa_validate_shader_target(ctx, shadertype)) {
       _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
       return;
@@ -2593,11 +2568,6 @@ _mesa_UniformSubroutinesuiv(GLenum shadertype, GLsizei count,
    gl_shader_stage stage;
    int i;
 
-   if (!_mesa_has_ARB_shader_subroutine(ctx)) {
-      _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
-      return;
-   }
-
    if (!_mesa_validate_shader_target(ctx, shadertype)) {
       _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
       return;
@@ -2668,11 +2638,6 @@ _mesa_GetUniformSubroutineuiv(GLenum shadertype, GLint location,
    const char *api_name = "glGetUniformSubroutineuiv";
    gl_shader_stage stage;
 
-   if (!_mesa_has_ARB_shader_subroutine(ctx)) {
-      _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
-      return;
-   }
-
    if (!_mesa_validate_shader_target(ctx, shadertype)) {
       _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
       return;
@@ -2704,11 +2669,6 @@ _mesa_GetProgramStageiv(GLuint program, GLenum shadertype,
    struct gl_linked_shader *sh;
    gl_shader_stage stage;
 
-   if (!_mesa_has_ARB_shader_subroutine(ctx)) {
-      _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
-      return;
-   }
-
    if (!_mesa_validate_shader_target(ctx, shadertype)) {
       _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name);
       return;
diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c
index 3d54d21a04..34f8bbbcb1 100644
--- a/src/mesa/main/version.c
+++ b/src/mesa/main/version.c
@@ -327,7 +327,6 @@ compute_version(const struct gl_extensions *extensions,
                          extensions->ARB_gpu_shader5 &&
                          extensions->ARB_gpu_shader_fp64 &&
                          extensions->ARB_sample_shading &&
-                         extensions->ARB_shader_subroutine &&
                          extensions->ARB_tessellation_shader &&
                          extensions->ARB_texture_buffer_object_rgb32 &&
                          extensions->ARB_texture_cube_map_array &&
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index a8cd2b4e17..f3db7026d4 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -929,7 +929,6 @@ void st_init_extensions(struct pipe_screen *screen,
       extensions->OES_depth_texture_cube_map = GL_TRUE;
       extensions->ARB_shading_language_420pack = GL_TRUE;
       extensions->ARB_texture_query_levels = GL_TRUE;
-      extensions->ARB_shader_subroutine = GL_TRUE;
 
       if (!options->disable_shader_bit_encoding) {
          extensions->ARB_shader_bit_encoding = GL_TRUE;




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