Mesa (master): st/mesa: store state that affects sampler views per context

Nicolai Hähnle nh at kemper.freedesktop.org
Wed Oct 11 21:17:26 UTC 2017


Module: Mesa
Branch: master
Commit: bce3055c69b9fddf951fa1d80fc5894570fc00a3
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=bce3055c69b9fddf951fa1d80fc5894570fc00a3

Author: Nicolai Hähnle <nicolai.haehnle at amd.com>
Date:   Thu Oct  5 14:08:04 2017 +0200

st/mesa: store state that affects sampler views per context

This fixes sequences like:

1. Context 1 samples from texture with sRGB decode enabled
2. Context 2 samples from texture with sRGB decode disabled
3. Context 1 samples from texture with sRGB decode disabled

Previously, step 3 would see the prev_sRGBDecode value from context 2
and would incorrectly use the old sampler view with sRGB decode enabled.

Reviewed-by: Marek Olšák <marek.olsak at amd.com>

---

 src/mesa/state_tracker/st_atom_sampler.c |  4 +--
 src/mesa/state_tracker/st_atom_texture.c | 12 --------
 src/mesa/state_tracker/st_sampler_view.c | 49 ++++++++++++++++++--------------
 src/mesa/state_tracker/st_texture.h      | 20 +++++++++----
 4 files changed, 44 insertions(+), 41 deletions(-)

diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c
index d9e8de3c9e..ff3f49fa4e 100644
--- a/src/mesa/state_tracker/st_atom_sampler.c
+++ b/src/mesa/state_tracker/st_atom_sampler.c
@@ -170,8 +170,8 @@ st_convert_sampler(const struct st_context *st,
             swizzle is per-texture, not per context. */
          /* XXX: clean that up to not use the sampler view at all */
          for (unsigned i = 0; i < stobj->num_sampler_views; ++i) {
-            if (stobj->sampler_views[i]) {
-               sv = stobj->sampler_views[i];
+            if (stobj->sampler_views[i].view) {
+               sv = stobj->sampler_views[i].view;
                break;
             }
          }
diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c
index 81bf62908f..90828bb4cf 100644
--- a/src/mesa/state_tracker/st_atom_texture.c
+++ b/src/mesa/state_tracker/st_atom_texture.c
@@ -84,18 +84,6 @@ st_update_single_texture(struct st_context *st,
       return;
    }
 
-   /* Check a few pieces of state outside the texture object to see if we
-    * need to force revalidation.
-    */
-   if (stObj->prev_glsl130_or_later != glsl130_or_later ||
-       stObj->prev_sRGBDecode != samp->sRGBDecode) {
-
-      st_texture_release_all_sampler_views(st, stObj);
-
-      stObj->prev_glsl130_or_later = glsl130_or_later;
-      stObj->prev_sRGBDecode = samp->sRGBDecode;
-   }
-
    if (texObj->TargetIndex == TEXTURE_EXTERNAL_INDEX &&
        stObj->pt->screen->resource_changed)
          stObj->pt->screen->resource_changed(stObj->pt->screen, stObj->pt);
diff --git a/src/mesa/state_tracker/st_sampler_view.c b/src/mesa/state_tracker/st_sampler_view.c
index 014b4d2678..99c4f74ae0 100644
--- a/src/mesa/state_tracker/st_sampler_view.c
+++ b/src/mesa/state_tracker/st_sampler_view.c
@@ -47,19 +47,19 @@
  * If none is found an empty slot is initialized with a
  * template and returned instead.
  */
-static struct pipe_sampler_view **
+static struct st_sampler_view *
 st_texture_get_sampler_view(struct st_context *st,
                             struct st_texture_object *stObj)
 {
-   struct pipe_sampler_view **free = NULL;
+   struct st_sampler_view *free = NULL;
    GLuint i;
 
    for (i = 0; i < stObj->num_sampler_views; ++i) {
-      struct pipe_sampler_view **sv = &stObj->sampler_views[i];
+      struct st_sampler_view *sv = &stObj->sampler_views[i];
       /* Is the array entry used ? */
-      if (*sv) {
+      if (sv->view) {
          /* check if the context matches */
-         if ((*sv)->context == st->pipe) {
+         if (sv->view->context == st->pipe) {
             return sv;
          }
       } else {
@@ -73,13 +73,13 @@ st_texture_get_sampler_view(struct st_context *st,
    if (!free) {
       /* Haven't even found a free one, resize the array */
       unsigned new_size = (stObj->num_sampler_views + 1) *
-         sizeof(struct pipe_sampler_view *);
+         sizeof(struct st_sampler_view);
       stObj->sampler_views = realloc(stObj->sampler_views, new_size);
       free = &stObj->sampler_views[stObj->num_sampler_views++];
-      *free = NULL;
+      free->view = NULL;
    }
 
-   assert(*free == NULL);
+   assert(free->view == NULL);
 
    return free;
 }
@@ -96,7 +96,7 @@ st_texture_release_sampler_view(struct st_context *st,
    GLuint i;
 
    for (i = 0; i < stObj->num_sampler_views; ++i) {
-      struct pipe_sampler_view **sv = &stObj->sampler_views[i];
+      struct pipe_sampler_view **sv = &stObj->sampler_views[i].view;
 
       if (*sv && (*sv)->context == st->pipe) {
          pipe_sampler_view_reference(sv, NULL);
@@ -118,7 +118,7 @@ st_texture_release_all_sampler_views(struct st_context *st,
 
    /* XXX This should use sampler_views[i]->pipe, not st->pipe */
    for (i = 0; i < stObj->num_sampler_views; ++i)
-      pipe_sampler_view_release(st->pipe, &stObj->sampler_views[i]);
+      pipe_sampler_view_release(st->pipe, &stObj->sampler_views[i].view);
 }
 
 
@@ -410,15 +410,19 @@ st_get_texture_sampler_view_from_stobj(struct st_context *st,
                                        const struct gl_sampler_object *samp,
                                        bool glsl130_or_later)
 {
-   struct pipe_sampler_view **sv;
+   struct st_sampler_view *sv;
+   struct pipe_sampler_view *view;
 
    sv = st_texture_get_sampler_view(st, stObj);
+   view = sv->view;
 
-   if (*sv) {
+   if (view &&
+       sv->glsl130_or_later == glsl130_or_later &&
+       sv->sRGBDecode == samp->sRGBDecode) {
       /* Debug check: make sure that the sampler view's parameters are
        * what they're supposed to be.
        */
-      MAYBE_UNUSED struct pipe_sampler_view *view = *sv;
+      MAYBE_UNUSED struct pipe_sampler_view *view = sv->view;
       assert(stObj->pt == view->texture);
       assert(!check_sampler_swizzle(st, stObj, view, glsl130_or_later));
       assert(get_sampler_view_format(st, stObj, samp) == view->format);
@@ -436,12 +440,15 @@ st_get_texture_sampler_view_from_stobj(struct st_context *st,
       /* create new sampler view */
       enum pipe_format format = get_sampler_view_format(st, stObj, samp);
 
-      *sv = st_create_texture_sampler_view_from_stobj(st, stObj,
-                                                      format, glsl130_or_later);
+      sv->glsl130_or_later = glsl130_or_later;
+      sv->sRGBDecode = samp->sRGBDecode;
 
+      pipe_sampler_view_release(st->pipe, &sv->view);
+      view = sv->view =
+         st_create_texture_sampler_view_from_stobj(st, stObj, format, glsl130_or_later);
    }
 
-   return *sv;
+   return view;
 }
 
 
@@ -449,7 +456,7 @@ struct pipe_sampler_view *
 st_get_buffer_sampler_view_from_stobj(struct st_context *st,
                                       struct st_texture_object *stObj)
 {
-   struct pipe_sampler_view **sv;
+   struct st_sampler_view *sv;
    struct st_buffer_object *stBuf =
       st_buffer_object(stObj->base.BufferObject);
 
@@ -459,7 +466,7 @@ st_get_buffer_sampler_view_from_stobj(struct st_context *st,
    sv = st_texture_get_sampler_view(st, stObj);
 
    struct pipe_resource *buf = stBuf->buffer;
-   struct pipe_sampler_view *view = *sv;
+   struct pipe_sampler_view *view = sv->view;
 
    if (view && view->texture == buf) {
       /* Debug check: make sure that the sampler view's parameters are
@@ -499,8 +506,8 @@ st_get_buffer_sampler_view_from_stobj(struct st_context *st,
       templ.u.buf.offset = base;
       templ.u.buf.size = size;
 
-      pipe_sampler_view_reference(sv, NULL);
-      *sv = st->pipe->create_sampler_view(st->pipe, buf, &templ);
+      pipe_sampler_view_release(st->pipe, &sv->view);
+      view = sv->view = st->pipe->create_sampler_view(st->pipe, buf, &templ);
    }
-   return *sv;
+   return view;
 }
diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h
index ea459bf6e2..4f41aac53c 100644
--- a/src/mesa/state_tracker/st_texture.h
+++ b/src/mesa/state_tracker/st_texture.h
@@ -49,6 +49,19 @@ struct st_texture_image_transfer {
 
 
 /**
+ * Container for one context's validated sampler view.
+ */
+struct st_sampler_view {
+   struct pipe_sampler_view *view;
+
+   /** The glsl version of the shader seen during validation */
+   bool glsl130_or_later;
+   /** The value of the sampler's sRGBDecode state during validation */
+   GLenum sRGBDecode;
+};
+
+
+/**
  * Subclass of gl_texure_image.
  */
 struct st_texture_image
@@ -98,7 +111,7 @@ struct st_texture_object
    /* Array of sampler views (one per context) attached to this texture
     * object. Created lazily on first binding in context.
     */
-   struct pipe_sampler_view **sampler_views;
+   struct st_sampler_view *sampler_views;
 
    /* True if this texture comes from the window system. Such a texture
     * cannot be reallocated and the format can only be changed with a sampler
@@ -129,11 +142,6 @@ struct st_texture_object
     */
    uint layer_override;
 
-   /** The glsl version of the shader seen during the previous validation */
-   bool prev_glsl130_or_later;
-   /** The value of the sampler's sRGBDecode state at the previous validation */
-   GLenum prev_sRGBDecode;
-
     /**
      * Set when the texture images of this texture object might not all be in
      * the pipe_resource *pt above.




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