Mesa (master): mesa: minor simplification in test_attachment_completeness( )
Brian Paul
brianp at kemper.freedesktop.org
Sat Oct 14 16:47:14 UTC 2017
Module: Mesa
Branch: master
Commit: c7a81dcea9a9c2a0a7e8a0cebe4fe1ff81c1deb9
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=c7a81dcea9a9c2a0a7e8a0cebe4fe1ff81c1deb9
Author: Brian Paul <brianp at vmware.com>
Date: Fri Oct 13 16:16:48 2017 -0600
mesa: minor simplification in test_attachment_completeness()
We already have a pointer to the texture object. Use it here.
Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>
---
src/mesa/main/fbobject.c | 3 +--
1 file changed, 1 insertion(+), 2 deletions(-)
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index db8c207cee..71e91f9301 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -855,8 +855,7 @@ test_attachment_completeness(const struct gl_context *ctx, GLenum format,
* these textures to be used as a render target, this is done via
* GL_EXT_color_buffer(_half)_float with set of new sized types.
*/
- if (_mesa_is_gles(ctx) && (texImage->TexObject->_IsFloat ||
- texImage->TexObject->_IsHalfFloat)) {
+ if (_mesa_is_gles(ctx) && (texObj->_IsFloat || texObj->_IsHalfFloat)) {
att_incomplete("bad internal format");
att->Complete = GL_FALSE;
return;
More information about the mesa-commit
mailing list