Mesa (master): radv: Don't explicitly reference vertex shader for draw_id.
Bas Nieuwenhuizen
bnieuwenhuizen at kemper.freedesktop.org
Sat Oct 21 18:02:46 UTC 2017
Module: Mesa
Branch: master
Commit: 050f7e2df2ea4230320952f16e9f9558bcf6d5d3
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=050f7e2df2ea4230320952f16e9f9558bcf6d5d3
Author: Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>
Date: Sat Oct 21 18:23:47 2017 +0200
radv: Don't explicitly reference vertex shader for draw_id.
With merged shaders the vertex shader may not exist. This got in
because the offending patch was written before merged shaders were
upstream, but committed after.
Fixes: 75dfab24a2c 'radv: refactor indirect draws with radv_draw_info'
Reviewed-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/amd/vulkan/radv_cmd_buffer.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/amd/vulkan/radv_cmd_buffer.c b/src/amd/vulkan/radv_cmd_buffer.c
index 7ba0ea00f7..ba382c8691 100644
--- a/src/amd/vulkan/radv_cmd_buffer.c
+++ b/src/amd/vulkan/radv_cmd_buffer.c
@@ -2954,7 +2954,7 @@ radv_cs_emit_indirect_draw_packet(struct radv_cmd_buffer *cmd_buffer,
struct radeon_winsys_cs *cs = cmd_buffer->cs;
unsigned di_src_sel = indexed ? V_0287F0_DI_SRC_SEL_DMA
: V_0287F0_DI_SRC_SEL_AUTO_INDEX;
- bool draw_id_enable = cmd_buffer->state.pipeline->shaders[MESA_SHADER_VERTEX]->info.info.vs.needs_draw_id;
+ bool draw_id_enable = radv_get_vertex_shader(cmd_buffer->state.pipeline)->info.info.vs.needs_draw_id;
uint32_t base_reg = cmd_buffer->state.pipeline->graphics.vtx_base_sgpr;
assert(base_reg);
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