Mesa (master): spirv: fill info.gs.input_primitive too
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Mon Aug 13 14:30:36 UTC 2018
Module: Mesa
Branch: master
Commit: 624c00f1a6fd6e09fc5101a735a2c88e098ee675
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=624c00f1a6fd6e09fc5101a735a2c88e098ee675
Author: Alejandro Piñeiro <apinheiro at igalia.com>
Date: Mon Oct 23 17:19:34 2017 +0200
spirv: fill info.gs.input_primitive too
info.gs.output_primitive was already being filled. Not sure why this
is not needed on Vulkan, but we found to be needed for
ARB_gl_spirv. Specifically, this is needed to get the following test
passing:
KHR-GL45.gl_spirv.spirv_validation_builtin_variable_decorations_test
Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>
---
src/compiler/spirv/spirv_to_nir.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/compiler/spirv/spirv_to_nir.c b/src/compiler/spirv/spirv_to_nir.c
index 32ebdd78a1..b5ec2de7bf 100644
--- a/src/compiler/spirv/spirv_to_nir.c
+++ b/src/compiler/spirv/spirv_to_nir.c
@@ -3690,6 +3690,8 @@ vtn_handle_execution_mode(struct vtn_builder *b, struct vtn_value *entry_point,
vtn_assert(b->shader->info.stage == MESA_SHADER_GEOMETRY);
b->shader->info.gs.vertices_in =
vertices_in_from_spv_execution_mode(b, mode->exec_mode);
+ b->shader->info.gs.input_primitive =
+ gl_primitive_from_spv_execution_mode(b, mode->exec_mode);
}
break;
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