Mesa (master): docs: update the default mesa shader cache dir
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Sun Aug 19 22:12:36 UTC 2018
Module: Mesa
Branch: master
Commit: 4a91d4ef0fe066f292438576a49b40deb24a495d
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=4a91d4ef0fe066f292438576a49b40deb24a495d
Author: Timothy Arceri <tarceri at itsqueeze.com>
Date: Mon Aug 20 08:08:58 2018 +1000
docs: update the default mesa shader cache dir
We renamed the dir in commit 28b326238bcc, this just updates the
website to reflect the change.
---
docs/envvars.html | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/docs/envvars.html b/docs/envvars.html
index edc5027f33..c9733e6523 100644
--- a/docs/envvars.html
+++ b/docs/envvars.html
@@ -146,8 +146,8 @@ your system. For example under the default settings you may end up with a 1GB
cache for x86_64 and another 1GB cache for i386.
<li>MESA_GLSL_CACHE_DIR - if set, determines the directory to be used
for the on-disk cache of compiled GLSL programs. If this variable is
-not set, then the cache will be stored in $XDG_CACHE_HOME/mesa (if
-that variable is set), or else within .cache/mesa within the user's
+not set, then the cache will be stored in $XDG_CACHE_HOME/mesa_shader_cache (if
+that variable is set), or else within .cache/mesa_shader_cache within the user's
home directory.
<li>MESA_GLSL - <a href="shading.html#envvars">shading language compiler options</a>
<li>MESA_NO_MINMAX_CACHE - when set, the minmax index cache is globally disabled.
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