Mesa (master): svga: minor improvements in svga_state_constants.c

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Wed Aug 29 17:31:13 UTC 2018


Module: Mesa
Branch: master
Commit: 46c7433da80aed0dcd2f7ee5d58dd9f7ebf37647
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=46c7433da80aed0dcd2f7ee5d58dd9f7ebf37647

Author: Brian Paul <brianp at vmware.com>
Date:   Fri Aug 24 15:17:20 2018 -0600

svga: minor improvements in svga_state_constants.c

Add const qualifiers.  Add 'f' suffix on floats to avoid double
promotion.

Remove unneeded shader type assertion since the switch statement
handled it already.

Reviewed-by: Charmaine Lee <charmainel at vmware.com>

---

 src/gallium/drivers/svga/svga_state_constants.c | 30 +++++++++++--------------
 1 file changed, 13 insertions(+), 17 deletions(-)

diff --git a/src/gallium/drivers/svga/svga_state_constants.c b/src/gallium/drivers/svga/svga_state_constants.c
index 2c749c9338..9af91fedae 100644
--- a/src/gallium/drivers/svga/svga_state_constants.c
+++ b/src/gallium/drivers/svga/svga_state_constants.c
@@ -63,7 +63,7 @@
  * \return number of float[4] constants put into the 'dest' buffer
  */
 static unsigned
-svga_get_extra_constants_common(struct svga_context *svga,
+svga_get_extra_constants_common(const struct svga_context *svga,
                                 const struct svga_shader_variant *variant,
                                 enum pipe_shader_type shader, float *dest)
 {
@@ -82,10 +82,10 @@ svga_get_extra_constants_common(struct svga_context *svga,
             /* debug/sanity check */
             assert(variant->key.tex[i].width_height_idx == count);
 
-            *dest++ = 1.0 / (float)tex->width0;
-            *dest++ = 1.0 / (float)tex->height0;
-            *dest++ = 1.0;
-            *dest++ = 1.0;
+            *dest++ = 1.0f / (float) tex->width0;
+            *dest++ = 1.0f / (float) tex->height0;
+            *dest++ = 1.0f;
+            *dest++ = 1.0f;
 
             count++;
          }
@@ -114,7 +114,7 @@ svga_get_extra_constants_common(struct svga_context *svga,
  * \return number of float[4] constants put into the dest buffer
  */
 static unsigned
-svga_get_extra_fs_constants(struct svga_context *svga, float *dest)
+svga_get_extra_fs_constants(const struct svga_context *svga, float *dest)
 {
    const struct svga_shader_variant *variant = svga->state.hw_draw.fs;
    unsigned count = 0;
@@ -133,7 +133,7 @@ svga_get_extra_fs_constants(struct svga_context *svga, float *dest)
  * will be returned in 'dest'.
  */
 static unsigned
-svga_get_prescale_constants(struct svga_context *svga, float **dest)
+svga_get_prescale_constants(const struct svga_context *svga, float **dest)
 {
    memcpy(*dest, svga->state.hw_clear.prescale.scale, 4 * sizeof(float));
    *dest += 4;
@@ -148,7 +148,7 @@ svga_get_prescale_constants(struct svga_context *svga, float **dest)
  * Emit extra constants needed for point sprite emulation.
  */
 static unsigned
-svga_get_pt_sprite_constants(struct svga_context *svga, float **dest)
+svga_get_pt_sprite_constants(const struct svga_context *svga, float **dest)
 {
    const struct svga_screen *screen = svga_screen(svga->pipe.screen);
    float *dst = *dest;
@@ -166,7 +166,7 @@ svga_get_pt_sprite_constants(struct svga_context *svga, float **dest)
  * by '*dest'. The updated buffer pointer will be returned in 'dest'.
  */
 static unsigned
-svga_get_clip_plane_constants(struct svga_context *svga,
+svga_get_clip_plane_constants(const struct svga_context *svga,
                               const struct svga_shader_variant *variant,
                               float **dest)
 {
@@ -195,7 +195,7 @@ svga_get_clip_plane_constants(struct svga_context *svga,
  * \return number of float[4] constants put into the dest buffer
  */
 static unsigned
-svga_get_extra_vs_constants(struct svga_context *svga, float *dest)
+svga_get_extra_vs_constants(const struct svga_context *svga, float *dest)
 {
    const struct svga_shader_variant *variant = svga->state.hw_draw.vs;
    unsigned count = 0;
@@ -233,7 +233,7 @@ svga_get_extra_vs_constants(struct svga_context *svga, float *dest)
  * to by 'dest'.
  */
 static unsigned
-svga_get_extra_gs_constants(struct svga_context *svga, float *dest)
+svga_get_extra_gs_constants(const struct svga_context *svga, float *dest)
 {
    const struct svga_shader_variant *variant = svga->state.hw_draw.gs;
    unsigned count = 0;
@@ -490,12 +490,6 @@ emit_constbuf_vgpu10(struct svga_context *svga, enum pipe_shader_type shader)
    const struct svga_shader_variant *variant;
    unsigned alloc_buf_size;
 
-   assert(shader == PIPE_SHADER_VERTEX ||
-          shader == PIPE_SHADER_GEOMETRY ||
-          shader == PIPE_SHADER_FRAGMENT);
-
-   cbuf = &svga->curr.constbufs[shader][0];
-
    switch (shader) {
    case PIPE_SHADER_VERTEX:
       variant = svga->state.hw_draw.vs;
@@ -519,6 +513,8 @@ emit_constbuf_vgpu10(struct svga_context *svga, enum pipe_shader_type shader)
 
    assert(variant);
 
+   cbuf = &svga->curr.constbufs[shader][0];
+
    /* Compute extra constants size and offset in bytes */
    extra_size = extra_count * 4 * sizeof(float);
    extra_offset = 4 * sizeof(float) * variant->extra_const_start;




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