Mesa (master): nir: Add a bool to int32 lowering pass

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Sun Dec 16 21:03:24 UTC 2018


Module: Mesa
Branch: master
Commit: 11dc1307794e811aa8cfa5c9dace713d82db09ec
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=11dc1307794e811aa8cfa5c9dace713d82db09ec

Author: Jason Ekstrand <jason.ekstrand at intel.com>
Date:   Thu Oct 18 12:04:09 2018 -0500

nir: Add a bool to int32 lowering pass

We also enable it in all of the NIR drivers.

Reviewed-by: Eric Anholt <eric at anholt.net>
Reviewed-by: Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>
Tested-by: Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>

---

 src/amd/vulkan/radv_pipeline.c               |   4 +
 src/broadcom/compiler/vir.c                  |   2 +
 src/compiler/Makefile.sources                |   1 +
 src/compiler/nir/meson.build                 |   1 +
 src/compiler/nir/nir.h                       |   1 +
 src/compiler/nir/nir_lower_bool_to_int32.c   | 160 +++++++++++++++++++++++++++
 src/freedreno/ir3/ir3_context.c              |   1 +
 src/gallium/drivers/radeonsi/si_shader_nir.c |   2 +
 src/gallium/drivers/vc4/vc4_program.c        |   2 +
 src/intel/compiler/brw_nir.c                 |   2 +
 10 files changed, 176 insertions(+)

diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index 92c35b2e50..3561d17aab 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -2087,6 +2087,10 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
 		radv_link_shaders(pipeline, nir);
 
 	for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
+		if (nir[i]) {
+			NIR_PASS_V(nir[i], nir_lower_bool_to_int32);
+		}
+
 		if (radv_can_dump_shader(device, modules[i], false))
 			nir_print_shader(nir[i], stderr);
 	}
diff --git a/src/broadcom/compiler/vir.c b/src/broadcom/compiler/vir.c
index 518aace991..9bec5e54e1 100644
--- a/src/broadcom/compiler/vir.c
+++ b/src/broadcom/compiler/vir.c
@@ -756,6 +756,7 @@ uint64_t *v3d_compile_vs(const struct v3d_compiler *compiler,
 
         v3d_lower_nir_late(c);
         v3d_optimize_nir(c->s);
+        NIR_PASS_V(c->s, nir_lower_bool_to_int32);
         NIR_PASS_V(c->s, nir_convert_from_ssa, true);
 
         v3d_nir_to_vir(c);
@@ -907,6 +908,7 @@ uint64_t *v3d_compile_fs(const struct v3d_compiler *compiler,
 
         v3d_lower_nir_late(c);
         v3d_optimize_nir(c->s);
+        NIR_PASS_V(c->s, nir_lower_bool_to_int32);
         NIR_PASS_V(c->s, nir_convert_from_ssa, true);
 
         v3d_nir_to_vir(c);
diff --git a/src/compiler/Makefile.sources b/src/compiler/Makefile.sources
index 53c6da45c1..ef47bdb33b 100644
--- a/src/compiler/Makefile.sources
+++ b/src/compiler/Makefile.sources
@@ -231,6 +231,7 @@ NIR_FILES = \
 	nir/nir_lower_atomics_to_ssbo.c \
 	nir/nir_lower_bitmap.c \
 	nir/nir_lower_bit_size.c \
+	nir/nir_lower_bool_to_int32.c \
 	nir/nir_lower_clamp_color_outputs.c \
 	nir/nir_lower_clip.c \
 	nir/nir_lower_clip_cull_distance_arrays.c \
diff --git a/src/compiler/nir/meson.build b/src/compiler/nir/meson.build
index 5eb1df2a68..e252f64539 100644
--- a/src/compiler/nir/meson.build
+++ b/src/compiler/nir/meson.build
@@ -114,6 +114,7 @@ files_libnir = files(
   'nir_lower_alpha_test.c',
   'nir_lower_atomics_to_ssbo.c',
   'nir_lower_bitmap.c',
+  'nir_lower_bool_to_int32.c',
   'nir_lower_clamp_color_outputs.c',
   'nir_lower_clip.c',
   'nir_lower_clip_cull_distance_arrays.c',
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index dca1c80d6e..24dee98ef5 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -2905,6 +2905,7 @@ void nir_lower_alpha_test(nir_shader *shader, enum compare_func func,
                           bool alpha_to_one);
 bool nir_lower_alu(nir_shader *shader);
 bool nir_lower_alu_to_scalar(nir_shader *shader);
+bool nir_lower_bool_to_int32(nir_shader *shader);
 bool nir_lower_load_const_to_scalar(nir_shader *shader);
 bool nir_lower_read_invocation_to_scalar(nir_shader *shader);
 bool nir_lower_phis_to_scalar(nir_shader *shader);
diff --git a/src/compiler/nir/nir_lower_bool_to_int32.c b/src/compiler/nir/nir_lower_bool_to_int32.c
new file mode 100644
index 0000000000..064b27b902
--- /dev/null
+++ b/src/compiler/nir/nir_lower_bool_to_int32.c
@@ -0,0 +1,160 @@
+/*
+ * Copyright © 2018 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "nir.h"
+
+static bool
+assert_ssa_def_is_not_1bit(nir_ssa_def *def, UNUSED void *unused)
+{
+   assert(def->bit_size > 1);
+   return true;
+}
+
+static bool
+rewrite_1bit_ssa_def_to_32bit(nir_ssa_def *def, void *_progress)
+{
+   bool *progress = _progress;
+   if (def->bit_size == 1) {
+      def->bit_size = 32;
+      *progress = true;
+   }
+   return true;
+}
+
+static bool
+lower_alu_instr(nir_alu_instr *alu)
+{
+   const nir_op_info *op_info = &nir_op_infos[alu->op];
+
+   switch (alu->op) {
+   case nir_op_imov:
+   case nir_op_vec2:
+   case nir_op_vec3:
+   case nir_op_vec4:
+   case nir_op_inot:
+   case nir_op_iand:
+   case nir_op_ior:
+   case nir_op_ixor:
+      /* These we expect to have booleans but the opcode doesn't change */
+      break;
+
+   case nir_op_f2b1: alu->op = nir_op_f2b32; break;
+   case nir_op_i2b1: alu->op = nir_op_i2b32; break;
+
+   case nir_op_flt: alu->op = nir_op_flt32; break;
+   case nir_op_fge: alu->op = nir_op_fge32; break;
+   case nir_op_feq: alu->op = nir_op_feq32; break;
+   case nir_op_fne: alu->op = nir_op_fne32; break;
+   case nir_op_ilt: alu->op = nir_op_ilt32; break;
+   case nir_op_ige: alu->op = nir_op_ige32; break;
+   case nir_op_ieq: alu->op = nir_op_ieq32; break;
+   case nir_op_ine: alu->op = nir_op_ine32; break;
+   case nir_op_ult: alu->op = nir_op_ult32; break;
+   case nir_op_uge: alu->op = nir_op_uge32; break;
+
+   case nir_op_ball_fequal2:  alu->op = nir_op_b32all_fequal2; break;
+   case nir_op_ball_fequal3:  alu->op = nir_op_b32all_fequal3; break;
+   case nir_op_ball_fequal4:  alu->op = nir_op_b32all_fequal4; break;
+   case nir_op_bany_fnequal2: alu->op = nir_op_b32any_fnequal2; break;
+   case nir_op_bany_fnequal3: alu->op = nir_op_b32any_fnequal3; break;
+   case nir_op_bany_fnequal4: alu->op = nir_op_b32any_fnequal4; break;
+   case nir_op_ball_iequal2:  alu->op = nir_op_b32all_iequal2; break;
+   case nir_op_ball_iequal3:  alu->op = nir_op_b32all_iequal3; break;
+   case nir_op_ball_iequal4:  alu->op = nir_op_b32all_iequal4; break;
+   case nir_op_bany_inequal2: alu->op = nir_op_b32any_inequal2; break;
+   case nir_op_bany_inequal3: alu->op = nir_op_b32any_inequal3; break;
+   case nir_op_bany_inequal4: alu->op = nir_op_b32any_inequal4; break;
+
+   case nir_op_bcsel: alu->op = nir_op_b32csel; break;
+
+   default:
+      assert(alu->dest.dest.ssa.bit_size > 1);
+      for (unsigned i = 0; i < op_info->num_inputs; i++)
+         assert(alu->src[i].src.ssa->bit_size > 1);
+      return false;
+   }
+
+   if (alu->dest.dest.ssa.bit_size == 1)
+      alu->dest.dest.ssa.bit_size = 32;
+
+   return true;
+}
+
+static bool
+nir_lower_bool_to_int32_impl(nir_function_impl *impl)
+{
+   bool progress = false;
+
+   nir_foreach_block(block, impl) {
+      nir_foreach_instr_safe(instr, block) {
+         switch (instr->type) {
+         case nir_instr_type_alu:
+            progress |= lower_alu_instr(nir_instr_as_alu(instr));
+            break;
+
+         case nir_instr_type_load_const: {
+            nir_load_const_instr *load = nir_instr_as_load_const(instr);
+            if (load->def.bit_size == 1) {
+               nir_const_value value = load->value;
+               for (unsigned i = 0; i < load->def.num_components; i++)
+                  load->value.u32[i] = value.b[i] ? NIR_TRUE : NIR_FALSE;
+               load->def.bit_size = 32;
+               progress = true;
+            }
+            break;
+         }
+
+         case nir_instr_type_intrinsic:
+         case nir_instr_type_ssa_undef:
+         case nir_instr_type_phi:
+         case nir_instr_type_tex:
+            nir_foreach_ssa_def(instr, rewrite_1bit_ssa_def_to_32bit,
+                                &progress);
+            break;
+
+         default:
+            nir_foreach_ssa_def(instr, assert_ssa_def_is_not_1bit, NULL);
+         }
+      }
+   }
+
+   if (progress) {
+      nir_metadata_preserve(impl, nir_metadata_block_index |
+                                  nir_metadata_dominance);
+   }
+
+   return progress;
+}
+
+bool
+nir_lower_bool_to_int32(nir_shader *shader)
+{
+   bool progress = false;
+
+   nir_foreach_function(function, shader) {
+      if (function->impl && nir_lower_bool_to_int32_impl(function->impl))
+         progress = true;
+   }
+
+   return progress;
+}
diff --git a/src/freedreno/ir3/ir3_context.c b/src/freedreno/ir3/ir3_context.c
index f93c4d5f77..bba4137752 100644
--- a/src/freedreno/ir3/ir3_context.c
+++ b/src/freedreno/ir3/ir3_context.c
@@ -77,6 +77,7 @@ ir3_context_init(struct ir3_compiler *compiler,
 	/* this needs to be the last pass run, so do this here instead of
 	 * in ir3_optimize_nir():
 	 */
+	NIR_PASS_V(ctx->s, nir_lower_bool_to_int32);
 	NIR_PASS_V(ctx->s, nir_lower_locals_to_regs);
 	NIR_PASS_V(ctx->s, nir_convert_from_ssa, true);
 
diff --git a/src/gallium/drivers/radeonsi/si_shader_nir.c b/src/gallium/drivers/radeonsi/si_shader_nir.c
index e7ba282b07..0155986627 100644
--- a/src/gallium/drivers/radeonsi/si_shader_nir.c
+++ b/src/gallium/drivers/radeonsi/si_shader_nir.c
@@ -853,6 +853,8 @@ si_lower_nir(struct si_shader_selector* sel)
 			NIR_PASS(progress, sel->nir, nir_opt_loop_unroll, 0);
 		}
 	} while (progress);
+
+	NIR_PASS_V(sel->nir, nir_lower_bool_to_int32);
 }
 
 static void declare_nir_input_vs(struct si_shader_context *ctx,
diff --git a/src/gallium/drivers/vc4/vc4_program.c b/src/gallium/drivers/vc4/vc4_program.c
index b85df17289..7053c66723 100644
--- a/src/gallium/drivers/vc4/vc4_program.c
+++ b/src/gallium/drivers/vc4/vc4_program.c
@@ -2385,6 +2385,8 @@ vc4_shader_ntq(struct vc4_context *vc4, enum qstage stage,
 
         vc4_optimize_nir(c->s);
 
+        NIR_PASS_V(c->s, nir_lower_bool_to_int32);
+
         NIR_PASS_V(c->s, nir_convert_from_ssa, true);
 
         if (vc4_debug & VC4_DEBUG_SHADERDB) {
diff --git a/src/intel/compiler/brw_nir.c b/src/intel/compiler/brw_nir.c
index 44a720c650..594edde541 100644
--- a/src/intel/compiler/brw_nir.c
+++ b/src/intel/compiler/brw_nir.c
@@ -822,6 +822,8 @@ brw_postprocess_nir(nir_shader *nir, const struct brw_compiler *compiler,
       nir_print_shader(nir, stderr);
    }
 
+   OPT(nir_lower_bool_to_int32);
+
    OPT(nir_convert_from_ssa, true);
 
    if (!is_scalar) {




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