Mesa (master): v3d: Hook up perf_debug() output to GL_ARB_debug output as well.
GitLab Mirror
gitlab-mirror at kemper.freedesktop.org
Thu Dec 20 19:33:56 UTC 2018
Module: Mesa
Branch: master
Commit: ba36312fbd079658edc86015852f519c8290a09a
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=ba36312fbd079658edc86015852f519c8290a09a
Author: Eric Anholt <eric at anholt.net>
Date: Wed Dec 19 21:34:44 2018 -0800
v3d: Hook up perf_debug() output to GL_ARB_debug output as well.
This is the right channel to report these things, so that end-users don't
need to know each driver's custom debug options.
---
src/gallium/drivers/v3d/v3d_context.h | 2 ++
src/gallium/drivers/v3d/v3d_resource.c | 1 +
2 files changed, 3 insertions(+)
diff --git a/src/gallium/drivers/v3d/v3d_context.h b/src/gallium/drivers/v3d/v3d_context.h
index 7f03836d9c..9f52342d2d 100644
--- a/src/gallium/drivers/v3d/v3d_context.h
+++ b/src/gallium/drivers/v3d/v3d_context.h
@@ -465,6 +465,8 @@ struct v3d_blend_state {
#define perf_debug(...) do { \
if (unlikely(V3D_DEBUG & V3D_DEBUG_PERF)) \
fprintf(stderr, __VA_ARGS__); \
+ if (unlikely(v3d->debug.debug_message)) \
+ pipe_debug_message(&v3d->debug, PERF_INFO, __VA_ARGS__); \
} while (0)
#define foreach_bit(b, mask) \
diff --git a/src/gallium/drivers/v3d/v3d_resource.c b/src/gallium/drivers/v3d/v3d_resource.c
index 45214b01b2..fba1661cd3 100644
--- a/src/gallium/drivers/v3d/v3d_resource.c
+++ b/src/gallium/drivers/v3d/v3d_resource.c
@@ -894,6 +894,7 @@ void
v3d_update_shadow_texture(struct pipe_context *pctx,
struct pipe_sampler_view *pview)
{
+ struct v3d_context *v3d = v3d_context(pctx);
struct v3d_sampler_view *view = v3d_sampler_view(pview);
struct v3d_resource *shadow = v3d_resource(view->texture);
struct v3d_resource *orig = v3d_resource(pview->texture);
More information about the mesa-commit
mailing list