Mesa (master): i965: Move mistakenly placed line
Matt Turner
mattst88 at kemper.freedesktop.org
Mon Feb 5 17:51:17 UTC 2018
Module: Mesa
Branch: master
Commit: e2b31e9acf034407cc020d8956b06bd0995fe809
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=e2b31e9acf034407cc020d8956b06bd0995fe809
Author: Matt Turner <mattst88 at gmail.com>
Date: Wed Jan 31 11:09:36 2018 -0800
i965: Move mistakenly placed line
Ken called this out in review, but it seems I forgot to make the change.
I noticed that the control flow annotations in the fragment shader
disassembly of tests/shaders/glsl-fs-loop-continue.shader_test were not
correct, and moving this line to the correct place fixes it.
---
src/intel/compiler/brw_disasm_info.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/intel/compiler/brw_disasm_info.c b/src/intel/compiler/brw_disasm_info.c
index 3db79ede70..f8f4c02e76 100644
--- a/src/intel/compiler/brw_disasm_info.c
+++ b/src/intel/compiler/brw_disasm_info.c
@@ -123,8 +123,8 @@ disasm_annotate(struct disasm_info *disasm,
struct inst_group *group;
if (!disasm->use_tail) {
group = disasm_new_inst_group(disasm, offset);
- disasm->use_tail = false;
} else {
+ disasm->use_tail = false;
group = exec_node_data(struct inst_group,
exec_list_get_tail_raw(&disasm->group_list), link);
}
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