Mesa (master): mesa: fix incorrect type when allocating arrays
Andres Rodriguez
lostgoat at kemper.freedesktop.org
Wed Feb 7 19:50:52 UTC 2018
Module: Mesa
Branch: master
Commit: 83990dd529095dc0c2ce228bc8003c145ddf9e73
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=83990dd529095dc0c2ce228bc8003c145ddf9e73
Author: Andres Rodriguez <andresx7 at gmail.com>
Date: Wed Feb 7 14:38:52 2018 -0500
mesa: fix incorrect type when allocating arrays
The array members are have type 'struct gl_buffer_object *'
Found by coverity.
Signed-off-by: Andres Rodriguez <andresx7 at gmail.com>
Reviewed-by: Matt Turner <mattst88 at gmail.com>
---
src/mesa/main/externalobjects.c | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/src/mesa/main/externalobjects.c b/src/mesa/main/externalobjects.c
index 35545c2e55..56bf817a6e 100644
--- a/src/mesa/main/externalobjects.c
+++ b/src/mesa/main/externalobjects.c
@@ -736,7 +736,7 @@ _mesa_WaitSemaphoreEXT(GLuint semaphore,
FLUSH_VERTICES(ctx, 0);
FLUSH_CURRENT(ctx, 0);
- bufObjs = malloc(sizeof(struct gl_buffer_object **) * numBufferBarriers);
+ bufObjs = malloc(sizeof(struct gl_buffer_object *) * numBufferBarriers);
if (!bufObjs) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "%s(numBufferBarriers=%u)",
func, numBufferBarriers);
@@ -747,7 +747,7 @@ _mesa_WaitSemaphoreEXT(GLuint semaphore,
bufObjs[i] = _mesa_lookup_bufferobj(ctx, buffers[i]);
}
- texObjs = malloc(sizeof(struct gl_texture_object **) * numTextureBarriers);
+ texObjs = malloc(sizeof(struct gl_texture_object *) * numTextureBarriers);
if (!texObjs) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "%s(numTextureBarriers=%u)",
func, numTextureBarriers);
@@ -797,7 +797,7 @@ _mesa_SignalSemaphoreEXT(GLuint semaphore,
FLUSH_VERTICES(ctx, 0);
FLUSH_CURRENT(ctx, 0);
- bufObjs = malloc(sizeof(struct gl_buffer_object **) * numBufferBarriers);
+ bufObjs = malloc(sizeof(struct gl_buffer_object *) * numBufferBarriers);
if (!bufObjs) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "%s(numBufferBarriers=%u)",
func, numBufferBarriers);
@@ -808,7 +808,7 @@ _mesa_SignalSemaphoreEXT(GLuint semaphore,
bufObjs[i] = _mesa_lookup_bufferobj(ctx, buffers[i]);
}
- texObjs = malloc(sizeof(struct gl_texture_object **) * numTextureBarriers);
+ texObjs = malloc(sizeof(struct gl_texture_object *) * numTextureBarriers);
if (!texObjs) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "%s(numTextureBarriers=%u)",
func, numTextureBarriers);
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