Mesa (master): i965: Add gl_state_index casts for PATCH_VERTICES_IN
Jason Ekstrand
jekstrand at kemper.freedesktop.org
Wed Feb 14 21:17:42 UTC 2018
Module: Mesa
Branch: master
Commit: 5c9d47d9c6508b0b01bfadfd129e55886a016ed1
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=5c9d47d9c6508b0b01bfadfd129e55886a016ed1
Author: Jason Ekstrand <jason.ekstrand at intel.com>
Date: Tue Feb 13 14:56:28 2018 -0800
i965: Add gl_state_index casts for PATCH_VERTICES_IN
This fixes the build in clang
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105088
Reviewed-by: Tapani Pälli <tapani.palli at intel.com>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp b/src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp
index 10a4ff40e5..69da83ad36 100644
--- a/src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp
+++ b/src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp
@@ -254,7 +254,8 @@ brw_nir_lower_patch_vertices_in_to_uniform(nir_shader *nir)
gl_state_index16 tokens[STATE_LENGTH] = {
STATE_INTERNAL,
nir->info.stage == MESA_SHADER_TESS_CTRL ?
- STATE_TCS_PATCH_VERTICES_IN : STATE_TES_PATCH_VERTICES_IN,
+ (gl_state_index16)STATE_TCS_PATCH_VERTICES_IN :
+ (gl_state_index16)STATE_TES_PATCH_VERTICES_IN,
};
var->num_state_slots = 1;
var->state_slots =
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