Mesa (master): glsl: Silence warnings when reading from a framebuffer fetch output.
Francisco Jerez
currojerez at kemper.freedesktop.org
Sun Feb 25 00:34:15 UTC 2018
Module: Mesa
Branch: master
Commit: c6c64d4d6a134231cbdbe09e3c6c87adb811ac7d
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=c6c64d4d6a134231cbdbe09e3c6c87adb811ac7d
Author: Francisco Jerez <currojerez at riseup.net>
Date: Mon Feb 12 15:55:13 2018 -0800
glsl: Silence warnings when reading from a framebuffer fetch output.
Framebuffer fetch outputs are implicitly initialized upon entry to the
fragment shader.
Reviewed-by: Plamena Manolova <plamena.manolova at intel.com>
---
src/compiler/glsl/ast_to_hir.cpp | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp
index 5acbaa321a..badfbe6816 100644
--- a/src/compiler/glsl/ast_to_hir.cpp
+++ b/src/compiler/glsl/ast_to_hir.cpp
@@ -4017,6 +4017,7 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
}
if (var->data.fb_fetch_output) {
+ var->data.assigned = true;
var->data.memory_coherent = !qual->flags.q.non_coherent;
/* From the EXT_shader_framebuffer_fetch spec:
More information about the mesa-commit
mailing list