Mesa (master): intel: Apply Geminilake "Barrier Mode" workaround.

Kenneth Graunke kwg at kemper.freedesktop.org
Tue Jan 9 18:16:14 UTC 2018


Module: Mesa
Branch: master
Commit: 8eadc2fb8fe395ea0a8202217bd5545978962d1d
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=8eadc2fb8fe395ea0a8202217bd5545978962d1d

Author: Kenneth Graunke <kenneth at whitecape.org>
Date:   Tue Jan  2 14:26:41 2018 -0800

intel: Apply Geminilake "Barrier Mode" workaround.

Apparently, Geminilake requires you to whack a chicken bit to select
either compute or tessellation mode for barriers.  The recommendation
is to switch between them at PIPELINE_SELECT time.

We may not need to do this all the time, but I don't know that it hurts
either.  PIPELINE_SELECT is already a pretty giant stall.

This appears to fix hangs in tessellation control shaders with barriers
on Geminilake.  Note that this requires a corresponding kernel change,

    drm/i915: Whitelist SLICE_COMMON_ECO_CHICKEN1 on Geminilake.

in order for the register write to actually happen.  Without an updated
kernel, this register write will be noop'd and the fix will not work.

Reviewed-by: Rafael Antognolli <rafael.antognolli at intel.com>

---

 src/intel/genxml/gen9.xml                  |  8 ++++++++
 src/intel/vulkan/genX_cmd_buffer.c         | 21 +++++++++++++++++++++
 src/mesa/drivers/dri/i965/brw_defines.h    |  5 +++++
 src/mesa/drivers/dri/i965/brw_misc_state.c | 15 +++++++++++++++
 4 files changed, 49 insertions(+)

diff --git a/src/intel/genxml/gen9.xml b/src/intel/genxml/gen9.xml
index 1422463693..f07ed748ac 100644
--- a/src/intel/genxml/gen9.xml
+++ b/src/intel/genxml/gen9.xml
@@ -3710,6 +3710,14 @@
     <field name="Color Compression Disable Mask" start="31" end="31" type="bool"/>
   </register>
 
+  <register name="SLICE_COMMON_ECO_CHICKEN1" length="1" num="0x731c">
+    <field name="GLK Barrier Mode" start="7" end="7" type="uint">
+      <value name="GLK_BARRIER_MODE_GPGPU" value="0"/>
+      <value name="GLK_BARRIER_MODE_3D_HULL" value="1"/>
+    </field>
+    <field name="GLK Barrier Mode Mask" start="23" end="23" type="bool"/>
+  </register>
+
   <register name="GFX_ARB_ERROR_RPT" length="1" num="0x40a0">
     <field name="TLB Page Fault Error" start="0" end="0" type="bool"/>
     <field name="RSTRM PAVP Read Invalid" start="1" end="1" type="bool"/>
diff --git a/src/intel/vulkan/genX_cmd_buffer.c b/src/intel/vulkan/genX_cmd_buffer.c
index b7253d5251..ac95f3ad05 100644
--- a/src/intel/vulkan/genX_cmd_buffer.c
+++ b/src/intel/vulkan/genX_cmd_buffer.c
@@ -2734,6 +2734,8 @@ static void
 genX(flush_pipeline_select)(struct anv_cmd_buffer *cmd_buffer,
                             uint32_t pipeline)
 {
+   UNUSED const struct gen_device_info *devinfo = &cmd_buffer->device->info;
+
    if (cmd_buffer->state.current_pipeline == pipeline)
       return;
 
@@ -2784,6 +2786,25 @@ genX(flush_pipeline_select)(struct anv_cmd_buffer *cmd_buffer,
       ps.PipelineSelection = pipeline;
    }
 
+#if GEN_GEN == 9
+   if (devinfo->is_geminilake) {
+      /* Project: DevGLK
+       *
+       * "This chicken bit works around a hardware issue with barrier logic
+       *  encountered when switching between GPGPU and 3D pipelines.  To
+       *  workaround the issue, this mode bit should be set after a pipeline
+       *  is selected."
+       */
+      uint32_t scec;
+      anv_pack_struct(&scec, GENX(SLICE_COMMON_ECO_CHICKEN1),
+                      .GLKBarrierMode =
+                          pipeline == GPGPU ? GLK_BARRIER_MODE_GPGPU
+                                            : GLK_BARRIER_MODE_3D_HULL,
+                      .GLKBarrierModeMask = 1);
+      emit_lri(&cmd_buffer->batch, GENX(SLICE_COMMON_ECO_CHICKEN1_num), scec);
+   }
+#endif
+
    cmd_buffer->state.current_pipeline = pipeline;
 }
 
diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h
index 99d41cf1a5..8bf6f68b67 100644
--- a/src/mesa/drivers/dri/i965/brw_defines.h
+++ b/src/mesa/drivers/dri/i965/brw_defines.h
@@ -1656,4 +1656,9 @@ enum brw_pixel_shader_coverage_mask_mode {
 #define CS_DEBUG_MODE2                     0x20d8 /* Gen9+ */
 # define CSDBG2_CONSTANT_BUFFER_ADDRESS_OFFSET_DISABLE (1 << 4)
 
+#define SLICE_COMMON_ECO_CHICKEN1          0x731c /* Gen9+ */
+# define GLK_SCEC_BARRIER_MODE_GPGPU       (0 << 7)
+# define GLK_SCEC_BARRIER_MODE_3D_HULL     (1 << 7)
+# define GLK_SCEC_BARRIER_MODE_MASK        REG_MASK(1 << 7)
+
 #endif
diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c
index a1ac0abe28..c4ef6812bf 100644
--- a/src/mesa/drivers/dri/i965/brw_misc_state.c
+++ b/src/mesa/drivers/dri/i965/brw_misc_state.c
@@ -516,6 +516,21 @@ brw_emit_select_pipeline(struct brw_context *brw, enum brw_pipeline pipeline)
       OUT_BATCH(0);
       ADVANCE_BATCH();
    }
+
+   if (devinfo->is_geminilake) {
+      /* Project: DevGLK
+       *
+       * "This chicken bit works around a hardware issue with barrier logic
+       *  encountered when switching between GPGPU and 3D pipelines.  To
+       *  workaround the issue, this mode bit should be set after a pipeline
+       *  is selected."
+       */
+      const unsigned barrier_mode =
+         pipeline == BRW_RENDER_PIPELINE ? GLK_SCEC_BARRIER_MODE_3D_HULL
+                                         : GLK_SCEC_BARRIER_MODE_GPGPU;
+      brw_load_register_imm32(brw, SLICE_COMMON_ECO_CHICKEN1,
+                              barrier_mode | GLK_SCEC_BARRIER_MODE_MASK);
+   }
 }
 
 /**




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