Mesa (master): st/glsl_to_tgsi: stop passing pipe_shader_state to st_store_tgsi_in_disk_cache()

Timothy Arceri tarceri at kemper.freedesktop.org
Wed Jan 17 12:48:10 UTC 2018


Module: Mesa
Branch: master
Commit: dbf7e483b4b289fa39154597846df6a2ce10b094
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=dbf7e483b4b289fa39154597846df6a2ce10b094

Author: Timothy Arceri <tarceri at itsqueeze.com>
Date:   Tue Nov 28 22:02:17 2017 +1100

st/glsl_to_tgsi: stop passing pipe_shader_state to st_store_tgsi_in_disk_cache()

We can instead just get this from st_*_program.

V2: store tokens to to st_compute_program before attempting to
    write to cache (fixes crash).

Tested-by: Dieter Nützel <Dieter at nuetzel-hh.de>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>

---

 src/mesa/state_tracker/st_program.c      |  8 ++++----
 src/mesa/state_tracker/st_shader_cache.c | 22 ++++++++++++----------
 src/mesa/state_tracker/st_shader_cache.h |  3 +--
 3 files changed, 17 insertions(+), 16 deletions(-)

diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index 9f8bf5f76f..77136edbb9 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -539,7 +539,7 @@ st_translate_vertex_program(struct st_context *st,
 
    if (stvp->glsl_to_tgsi) {
       stvp->glsl_to_tgsi = NULL;
-      st_store_tgsi_in_disk_cache(st, &stvp->Base, NULL);
+      st_store_tgsi_in_disk_cache(st, &stvp->Base);
    }
 
    return stvp->tgsi.tokens != NULL;
@@ -996,7 +996,7 @@ st_translate_fragment_program(struct st_context *st,
 
    if (stfp->glsl_to_tgsi) {
       stfp->glsl_to_tgsi = NULL;
-      st_store_tgsi_in_disk_cache(st, &stfp->Base, NULL);
+      st_store_tgsi_in_disk_cache(st, &stfp->Base);
    }
 
    return stfp->tgsi.tokens != NULL;
@@ -1401,6 +1401,7 @@ st_translate_program_common(struct st_context *st,
    if (tgsi_processor == PIPE_SHADER_COMPUTE) {
       struct st_compute_program *stcp = (struct st_compute_program *) prog;
       out_state->tokens = ureg_get_tokens(ureg, &stcp->num_tgsi_tokens);
+      stcp->tgsi.prog = out_state->tokens;
    } else {
       struct st_common_program *stcp = (struct st_common_program *) prog;
       out_state->tokens = ureg_get_tokens(ureg, &stcp->num_tgsi_tokens);
@@ -1411,7 +1412,7 @@ st_translate_program_common(struct st_context *st,
                                    outputMapping,
                                    &out_state->stream_output);
 
-   st_store_tgsi_in_disk_cache(st, prog, out_state);
+   st_store_tgsi_in_disk_cache(st, prog);
 
    if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) {
       _mesa_print_program(prog);
@@ -1624,7 +1625,6 @@ st_translate_compute_program(struct st_context *st,
                                PIPE_SHADER_COMPUTE, &prog);
 
    stcp->tgsi.ir_type = PIPE_SHADER_IR_TGSI;
-   stcp->tgsi.prog = prog.tokens;
    stcp->tgsi.req_local_mem = stcp->Base.info.cs.shared_size;
    stcp->tgsi.req_private_mem = 0;
    stcp->tgsi.req_input_mem = 0;
diff --git a/src/mesa/state_tracker/st_shader_cache.c b/src/mesa/state_tracker/st_shader_cache.c
index a9413fb053..1d9b172755 100644
--- a/src/mesa/state_tracker/st_shader_cache.c
+++ b/src/mesa/state_tracker/st_shader_cache.c
@@ -39,12 +39,11 @@ write_stream_out_to_cache(struct blob *blob,
 }
 
 static void
-write_tgsi_to_cache(struct blob *blob, struct pipe_shader_state *tgsi,
+write_tgsi_to_cache(struct blob *blob, const struct tgsi_token *tokens,
                     struct gl_program *prog, unsigned num_tokens)
 {
    blob_write_uint32(blob, num_tokens);
-   blob_write_bytes(blob, tgsi->tokens,
-                    num_tokens * sizeof(struct tgsi_token));
+   blob_write_bytes(blob, tokens, num_tokens * sizeof(struct tgsi_token));
 
    prog->driver_cache_blob = ralloc_size(NULL, blob->size);
    memcpy(prog->driver_cache_blob, blob->data, blob->size);
@@ -55,8 +54,7 @@ write_tgsi_to_cache(struct blob *blob, struct pipe_shader_state *tgsi,
  * Store tgsi and any other required state in on-disk shader cache.
  */
 void
-st_store_tgsi_in_disk_cache(struct st_context *st, struct gl_program *prog,
-                            struct pipe_shader_state *out_state)
+st_store_tgsi_in_disk_cache(struct st_context *st, struct gl_program *prog)
 {
    if (!st->ctx->Cache)
       return;
@@ -82,7 +80,8 @@ st_store_tgsi_in_disk_cache(struct st_context *st, struct gl_program *prog,
                        sizeof(stvp->result_to_output));
 
       write_stream_out_to_cache(&blob, &stvp->tgsi);
-      write_tgsi_to_cache(&blob, &stvp->tgsi, prog, stvp->num_tgsi_tokens);
+      write_tgsi_to_cache(&blob, stvp->tgsi.tokens, prog,
+                          stvp->num_tgsi_tokens);
       break;
    }
    case MESA_SHADER_TESS_CTRL:
@@ -90,20 +89,23 @@ st_store_tgsi_in_disk_cache(struct st_context *st, struct gl_program *prog,
    case MESA_SHADER_GEOMETRY: {
       struct st_common_program *stcp = (struct st_common_program *) prog;
 
-      write_stream_out_to_cache(&blob, out_state);
-      write_tgsi_to_cache(&blob, out_state, prog, stcp->num_tgsi_tokens);
+      write_stream_out_to_cache(&blob, &stcp->tgsi);
+      write_tgsi_to_cache(&blob, stcp->tgsi.tokens, prog,
+                          stcp->num_tgsi_tokens);
       break;
    }
    case MESA_SHADER_FRAGMENT: {
       struct st_fragment_program *stfp = (struct st_fragment_program *) prog;
 
-      write_tgsi_to_cache(&blob, &stfp->tgsi, prog, stfp->num_tgsi_tokens);
+      write_tgsi_to_cache(&blob, stfp->tgsi.tokens, prog,
+                          stfp->num_tgsi_tokens);
       break;
    }
    case MESA_SHADER_COMPUTE: {
       struct st_compute_program *stcp = (struct st_compute_program *) prog;
 
-      write_tgsi_to_cache(&blob, out_state, prog, stcp->num_tgsi_tokens);
+      write_tgsi_to_cache(&blob, stcp->tgsi.prog, prog,
+                          stcp->num_tgsi_tokens);
       break;
    }
    default:
diff --git a/src/mesa/state_tracker/st_shader_cache.h b/src/mesa/state_tracker/st_shader_cache.h
index 7644d43752..81a2935d7b 100644
--- a/src/mesa/state_tracker/st_shader_cache.h
+++ b/src/mesa/state_tracker/st_shader_cache.h
@@ -37,8 +37,7 @@ st_load_tgsi_from_disk_cache(struct gl_context *ctx,
                              struct gl_shader_program *prog);
 
 void
-st_store_tgsi_in_disk_cache(struct st_context *st, struct gl_program *prog,
-                            struct pipe_shader_state *out_state);
+st_store_tgsi_in_disk_cache(struct st_context *st, struct gl_program *prog);
 
 #ifdef __cplusplus
 }




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