Mesa (master): nir: add image and sampler type to glsl_get_bit_size()
Timothy Arceri
tarceri at kemper.freedesktop.org
Mon Jan 22 22:47:58 UTC 2018
Module: Mesa
Branch: master
Commit: 549ccbb4356730e096602048f53dea24220ff1d5
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=549ccbb4356730e096602048f53dea24220ff1d5
Author: Timothy Arceri <tarceri at itsqueeze.com>
Date: Fri Jan 19 15:09:51 2018 +1100
nir: add image and sampler type to glsl_get_bit_size()
These are needed for ARB_bindless_texture support.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>
---
src/compiler/nir_types.h | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/compiler/nir_types.h b/src/compiler/nir_types.h
index 4397c2406f..e2dfd1ef5b 100644
--- a/src/compiler/nir_types.h
+++ b/src/compiler/nir_types.h
@@ -102,6 +102,8 @@ glsl_get_bit_size(const struct glsl_type *type)
case GLSL_TYPE_DOUBLE:
case GLSL_TYPE_INT64:
case GLSL_TYPE_UINT64:
+ case GLSL_TYPE_IMAGE:
+ case GLSL_TYPE_SAMPLER:
return 64;
default:
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