Mesa (master): mesa: Remove unused ffvertex_prog texunit_really_enabled.

Brian Paul brianp at kemper.freedesktop.org
Tue Jan 30 16:11:23 UTC 2018


Module: Mesa
Branch: master
Commit: b4216b588e970c6d322fd068c553d0bfc5e7a062
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=b4216b588e970c6d322fd068c553d0bfc5e7a062

Author: Mathias Fröhlich <mathias.froehlich at web.de>
Date:   Sat Jan 27 12:09:00 2018 -0700

mesa: Remove unused ffvertex_prog texunit_really_enabled.

Remove set but not read field from the state key used for hashing
fixed function vertex shaders.

Signed-off-by: Mathias Fröhlich <Mathias.Froehlich at web.de>
Reviewed-by: Brian Paul <brianp at vmware.com>

---

 src/mesa/main/ffvertex_prog.c | 4 ----
 1 file changed, 4 deletions(-)

diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c
index 6f86477c49..964d7079e1 100644
--- a/src/mesa/main/ffvertex_prog.c
+++ b/src/mesa/main/ffvertex_prog.c
@@ -72,7 +72,6 @@ struct state_key {
       unsigned light_eyepos3_is_zero:1;
       unsigned light_spotcutoff_is_180:1;
       unsigned light_attenuated:1;
-      unsigned texunit_really_enabled:1;
       unsigned texmat_enabled:1;
       unsigned coord_replace:1;
       unsigned texgen_enabled:1;
@@ -235,9 +234,6 @@ static void make_state_key( struct gl_context *ctx, struct state_key *key )
       const int i = u_bit_scan(&mask);
       struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
 
-      if (texUnit->_Current)
-	 key->unit[i].texunit_really_enabled = 1;
-
       if (ctx->Point.PointSprite)
 	 if (ctx->Point.CoordReplace & (1u << i))
 	    key->unit[i].coord_replace = 1;




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