Mesa (master): i965: Pass tObj into intel_update_max_level instead of intel_obj.

Kenneth Graunke kwg at kemper.freedesktop.org
Wed Jan 31 19:34:02 UTC 2018


Module: Mesa
Branch: master
Commit: 0a2e878c69eedb14999c7a6577d80145ea6c680c
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=0a2e878c69eedb14999c7a6577d80145ea6c680c

Author: Kenneth Graunke <kenneth at whitecape.org>
Date:   Sat Jun 18 23:44:44 2016 -0700

i965: Pass tObj into intel_update_max_level instead of intel_obj.

We want both anyway, but this will simplify things a tiny bit in an
upcoming patch.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen at intel.com>

---

 src/mesa/drivers/dri/i965/intel_tex_validate.c | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/intel_tex_validate.c b/src/mesa/drivers/dri/i965/intel_tex_validate.c
index 2b7798c940..efcf8604b8 100644
--- a/src/mesa/drivers/dri/i965/intel_tex_validate.c
+++ b/src/mesa/drivers/dri/i965/intel_tex_validate.c
@@ -43,10 +43,10 @@
  * allow sampling beyond level 0.
  */
 static void
-intel_update_max_level(struct intel_texture_object *intelObj,
+intel_update_max_level(struct gl_texture_object *tObj,
 		       struct gl_sampler_object *sampler)
 {
-   struct gl_texture_object *tObj = &intelObj->base;
+   struct intel_texture_object *intelObj = intel_texture_object(tObj);
 
    if (!tObj->_MipmapComplete ||
        (tObj->_RenderToTexture &&
@@ -85,7 +85,7 @@ intel_finalize_mipmap_tree(struct brw_context *brw, GLuint unit)
     */
    assert(intelObj->base._BaseComplete);
 
-   intel_update_max_level(intelObj, sampler);
+   intel_update_max_level(tObj, sampler);
 
    /* What levels does this validated texture image require? */
    int validate_first_level = tObj->BaseLevel;




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