Mesa (master): compiler: int8/uint8 support

Rob Clark robclark at kemper.freedesktop.org
Wed Mar 14 14:11:59 UTC 2018


Module: Mesa
Branch: master
Commit: b617bfcccfd906c638ef6c6eb5adab857e1938e5
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=b617bfcccfd906c638ef6c6eb5adab857e1938e5

Author: Karol Herbst <kherbst at redhat.com>
Date:   Thu Jan 25 07:59:06 2018 -0500

compiler: int8/uint8 support

OpenCL kernels also have int8/uint8.

v2: remove changes in nir_search as Jason posted a patch for that

Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>
Signed-off-by: Rob Clark <robdclark at gmail.com>
Signed-off-by: Karol Herbst <kherbst at redhat.com>

---

 src/compiler/builtin_type_macros.h              | 10 ++++++++
 src/compiler/glsl/ast_to_hir.cpp                |  2 ++
 src/compiler/glsl/ir_clone.cpp                  |  2 ++
 src/compiler/glsl/link_uniform_initializers.cpp |  2 ++
 src/compiler/glsl_types.cpp                     | 33 +++++++++++++++++++++++++
 src/compiler/glsl_types.h                       |  4 +++
 src/compiler/nir/nir.h                          |  4 +++
 src/compiler/nir_types.cpp                      | 12 +++++++++
 src/compiler/nir_types.h                        |  6 +++++
 src/compiler/spirv/spirv_to_nir.c               | 24 ++++++++++++++++++
 src/compiler/spirv/vtn_variables.c              | 14 +++++++++++
 src/intel/compiler/brw_fs.cpp                   |  3 +++
 src/intel/compiler/brw_shader.cpp               |  4 +++
 src/intel/compiler/brw_vec4_visitor.cpp         |  2 ++
 src/mesa/program/ir_to_mesa.cpp                 |  4 +++
 src/mesa/state_tracker/st_glsl_types.cpp        |  2 ++
 16 files changed, 128 insertions(+)

diff --git a/src/compiler/builtin_type_macros.h b/src/compiler/builtin_type_macros.h
index e3a1cd29c8..807691824d 100644
--- a/src/compiler/builtin_type_macros.h
+++ b/src/compiler/builtin_type_macros.h
@@ -114,6 +114,16 @@ DECL_TYPE(u16vec2,  GL_UNSIGNED_INT16_VEC2_NV, GLSL_TYPE_UINT16, 2, 1)
 DECL_TYPE(u16vec3,  GL_UNSIGNED_INT16_VEC3_NV, GLSL_TYPE_UINT16, 3, 1)
 DECL_TYPE(u16vec4,  GL_UNSIGNED_INT16_VEC4_NV, GLSL_TYPE_UINT16, 4, 1)
 
+DECL_TYPE(int8_t,   GL_INT8_NV,      GLSL_TYPE_INT8, 1, 1)
+DECL_TYPE(i8vec2,   GL_INT8_VEC2_NV, GLSL_TYPE_INT8, 2, 1)
+DECL_TYPE(i8vec3,   GL_INT8_VEC3_NV, GLSL_TYPE_INT8, 3, 1)
+DECL_TYPE(i8vec4,   GL_INT8_VEC4_NV, GLSL_TYPE_INT8, 4, 1)
+
+DECL_TYPE(uint8_t,  GL_UNSIGNED_INT8_NV,      GLSL_TYPE_UINT8, 1, 1)
+DECL_TYPE(u8vec2,   GL_UNSIGNED_INT8_VEC2_NV, GLSL_TYPE_UINT8, 2, 1)
+DECL_TYPE(u8vec3,   GL_UNSIGNED_INT8_VEC3_NV, GLSL_TYPE_UINT8, 3, 1)
+DECL_TYPE(u8vec4,   GL_UNSIGNED_INT8_VEC4_NV, GLSL_TYPE_UINT8, 4, 1)
+
 DECL_TYPE(sampler,           GL_SAMPLER_1D,                   GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D,   0, 0, GLSL_TYPE_VOID)
 DECL_TYPE(sampler1D,         GL_SAMPLER_1D,                   GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D,   0, 0, GLSL_TYPE_FLOAT)
 DECL_TYPE(sampler2D,         GL_SAMPLER_2D,                   GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D,   0, 0, GLSL_TYPE_FLOAT)
diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp
index badfbe6816..168ab7eec2 100644
--- a/src/compiler/glsl/ast_to_hir.cpp
+++ b/src/compiler/glsl/ast_to_hir.cpp
@@ -1117,6 +1117,8 @@ do_comparison(void *mem_ctx, int operation, ir_rvalue *op0, ir_rvalue *op1)
    case GLSL_TYPE_INT64:
    case GLSL_TYPE_UINT16:
    case GLSL_TYPE_INT16:
+   case GLSL_TYPE_UINT8:
+   case GLSL_TYPE_INT8:
       return new(mem_ctx) ir_expression(operation, op0, op1);
 
    case GLSL_TYPE_ARRAY: {
diff --git a/src/compiler/glsl/ir_clone.cpp b/src/compiler/glsl/ir_clone.cpp
index f088b6aebd..69441fae7d 100644
--- a/src/compiler/glsl/ir_clone.cpp
+++ b/src/compiler/glsl/ir_clone.cpp
@@ -344,6 +344,8 @@ ir_constant::clone(void *mem_ctx, struct hash_table *ht) const
    case GLSL_TYPE_INT64:
    case GLSL_TYPE_UINT16:
    case GLSL_TYPE_INT16:
+   case GLSL_TYPE_UINT8:
+   case GLSL_TYPE_INT8:
    case GLSL_TYPE_SAMPLER:
    case GLSL_TYPE_IMAGE:
       return new(mem_ctx) ir_constant(this->type, &this->value);
diff --git a/src/compiler/glsl/link_uniform_initializers.cpp b/src/compiler/glsl/link_uniform_initializers.cpp
index 35522f7646..d6d63bd61f 100644
--- a/src/compiler/glsl/link_uniform_initializers.cpp
+++ b/src/compiler/glsl/link_uniform_initializers.cpp
@@ -83,6 +83,8 @@ copy_constant_to_storage(union gl_constant_value *storage,
       case GLSL_TYPE_ERROR:
       case GLSL_TYPE_UINT16:
       case GLSL_TYPE_INT16:
+      case GLSL_TYPE_UINT8:
+      case GLSL_TYPE_INT8:
       case GLSL_TYPE_FLOAT16:
          /* All other types should have already been filtered by other
           * paths in the caller.
diff --git a/src/compiler/glsl_types.cpp b/src/compiler/glsl_types.cpp
index a5abeddfc0..a73caa908b 100644
--- a/src/compiler/glsl_types.cpp
+++ b/src/compiler/glsl_types.cpp
@@ -620,6 +620,31 @@ glsl_type::u16vec(unsigned components)
 }
 
 const glsl_type *
+glsl_type::i8vec(unsigned components)
+{
+   if (components == 0 || components > 4)
+      return error_type;
+
+   static const glsl_type *const ts[] = {
+      int8_t_type, i8vec2_type, i8vec3_type, i8vec4_type
+   };
+   return ts[components - 1];
+}
+
+
+const glsl_type *
+glsl_type::u8vec(unsigned components)
+{
+   if (components == 0 || components > 4)
+      return error_type;
+
+   static const glsl_type *const ts[] = {
+      uint8_t_type, u8vec2_type, u8vec3_type, u8vec4_type
+   };
+   return ts[components - 1];
+}
+
+const glsl_type *
 glsl_type::get_instance(unsigned base_type, unsigned rows, unsigned columns)
 {
    if (base_type == GLSL_TYPE_VOID)
@@ -652,6 +677,10 @@ glsl_type::get_instance(unsigned base_type, unsigned rows, unsigned columns)
          return u16vec(rows);
       case GLSL_TYPE_INT16:
          return i16vec(rows);
+      case GLSL_TYPE_UINT8:
+         return u8vec(rows);
+      case GLSL_TYPE_INT8:
+         return i8vec(rows);
       default:
          return error_type;
       }
@@ -1353,6 +1382,8 @@ glsl_type::component_slots() const
    switch (this->base_type) {
    case GLSL_TYPE_UINT:
    case GLSL_TYPE_INT:
+   case GLSL_TYPE_UINT8:
+   case GLSL_TYPE_INT8:
    case GLSL_TYPE_UINT16:
    case GLSL_TYPE_INT16:
    case GLSL_TYPE_FLOAT:
@@ -2054,6 +2085,8 @@ glsl_type::count_attribute_slots(bool is_vertex_input) const
    switch (this->base_type) {
    case GLSL_TYPE_UINT:
    case GLSL_TYPE_INT:
+   case GLSL_TYPE_UINT8:
+   case GLSL_TYPE_INT8:
    case GLSL_TYPE_UINT16:
    case GLSL_TYPE_INT16:
    case GLSL_TYPE_FLOAT:
diff --git a/src/compiler/glsl_types.h b/src/compiler/glsl_types.h
index c23cf200fa..6982d52e39 100644
--- a/src/compiler/glsl_types.h
+++ b/src/compiler/glsl_types.h
@@ -63,6 +63,8 @@ enum glsl_base_type {
    GLSL_TYPE_FLOAT,
    GLSL_TYPE_FLOAT16,
    GLSL_TYPE_DOUBLE,
+   GLSL_TYPE_UINT8,
+   GLSL_TYPE_INT8,
    GLSL_TYPE_UINT16,
    GLSL_TYPE_INT16,
    GLSL_TYPE_UINT64,
@@ -231,6 +233,8 @@ public:
    static const glsl_type *u64vec(unsigned components);
    static const glsl_type *i16vec(unsigned components);
    static const glsl_type *u16vec(unsigned components);
+   static const glsl_type *i8vec(unsigned components);
+   static const glsl_type *u8vec(unsigned components);
    /**@}*/
 
    /**
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index 40b10283f4..6a51b7c4ab 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -735,6 +735,10 @@ nir_get_nir_type_for_glsl_base_type(enum glsl_base_type base_type)
    case GLSL_TYPE_INT16:
       return nir_type_int16;
       break;
+   case GLSL_TYPE_UINT8:
+      return nir_type_uint8;
+   case GLSL_TYPE_INT8:
+      return nir_type_int8;
    case GLSL_TYPE_UINT64:
       return nir_type_uint64;
       break;
diff --git a/src/compiler/nir_types.cpp b/src/compiler/nir_types.cpp
index cbdd452dc8..ee6b06aea6 100644
--- a/src/compiler/nir_types.cpp
+++ b/src/compiler/nir_types.cpp
@@ -340,6 +340,18 @@ glsl_uint16_t_type(void)
 }
 
 const glsl_type *
+glsl_int8_t_type(void)
+{
+   return glsl_type::int8_t_type;
+}
+
+const glsl_type *
+glsl_uint8_t_type(void)
+{
+   return glsl_type::uint8_t_type;
+}
+
+const glsl_type *
 glsl_bool_type(void)
 {
    return glsl_type::bool_type;
diff --git a/src/compiler/nir_types.h b/src/compiler/nir_types.h
index e2dfd1ef5b..5b441af148 100644
--- a/src/compiler/nir_types.h
+++ b/src/compiler/nir_types.h
@@ -99,6 +99,10 @@ glsl_get_bit_size(const struct glsl_type *type)
    case GLSL_TYPE_INT16:
       return 16;
 
+   case GLSL_TYPE_UINT8:
+   case GLSL_TYPE_INT8:
+      return 8;
+
    case GLSL_TYPE_DOUBLE:
    case GLSL_TYPE_INT64:
    case GLSL_TYPE_UINT64:
@@ -145,6 +149,8 @@ const struct glsl_type *glsl_int64_t_type(void);
 const struct glsl_type *glsl_uint64_t_type(void);
 const struct glsl_type *glsl_int16_t_type(void);
 const struct glsl_type *glsl_uint16_t_type(void);
+const struct glsl_type *glsl_int8_t_type(void);
+const struct glsl_type *glsl_uint8_t_type(void);
 const struct glsl_type *glsl_bool_type(void);
 
 const struct glsl_type *glsl_scalar_type(enum glsl_base_type base_type);
diff --git a/src/compiler/spirv/spirv_to_nir.c b/src/compiler/spirv/spirv_to_nir.c
index 3de45c4737..42a559122a 100644
--- a/src/compiler/spirv/spirv_to_nir.c
+++ b/src/compiler/spirv/spirv_to_nir.c
@@ -207,6 +207,8 @@ vtn_const_ssa_value(struct vtn_builder *b, nir_constant *constant,
    case GLSL_TYPE_UINT:
    case GLSL_TYPE_INT16:
    case GLSL_TYPE_UINT16:
+   case GLSL_TYPE_UINT8:
+   case GLSL_TYPE_INT8:
    case GLSL_TYPE_INT64:
    case GLSL_TYPE_UINT64:
    case GLSL_TYPE_BOOL:
@@ -1009,6 +1011,9 @@ vtn_handle_type(struct vtn_builder *b, SpvOp opcode,
       case 16:
          val->type->type = (signedness ? glsl_int16_t_type() : glsl_uint16_t_type());
          break;
+      case 8:
+         val->type->type = (signedness ? glsl_int8_t_type() : glsl_uint8_t_type());
+         break;
       default:
          vtn_fail("Invalid int bit size");
       }
@@ -1283,6 +1288,8 @@ vtn_null_constant(struct vtn_builder *b, const struct glsl_type *type)
    case GLSL_TYPE_UINT:
    case GLSL_TYPE_INT16:
    case GLSL_TYPE_UINT16:
+   case GLSL_TYPE_UINT8:
+   case GLSL_TYPE_INT8:
    case GLSL_TYPE_INT64:
    case GLSL_TYPE_UINT64:
    case GLSL_TYPE_BOOL:
@@ -1422,6 +1429,9 @@ vtn_handle_constant(struct vtn_builder *b, SpvOp opcode,
       case 16:
          val->constant->values->u16[0] = w[3];
          break;
+      case 8:
+         val->constant->values->u8[0] = w[3];
+         break;
       default:
          vtn_fail("Unsupported SpvOpConstant bit size");
       }
@@ -1444,6 +1454,9 @@ vtn_handle_constant(struct vtn_builder *b, SpvOp opcode,
       case 16:
          val->constant->values[0].u16[0] = get_specialization(b, val, w[3]);
          break;
+      case 8:
+         val->constant->values[0].u8[0] = get_specialization(b, val, w[3]);
+         break;
       default:
          vtn_fail("Unsupported SpvOpSpecConstant bit size");
       }
@@ -1476,6 +1489,9 @@ vtn_handle_constant(struct vtn_builder *b, SpvOp opcode,
             case 16:
                val->constant->values[0].u16[i] = elems[i]->values[0].u16[0];
                break;
+            case 8:
+               val->constant->values[0].u8[i] = elems[i]->values[0].u8[0];
+               break;
             default:
                vtn_fail("Invalid SpvOpConstantComposite bit size");
             }
@@ -1646,6 +1662,9 @@ vtn_handle_constant(struct vtn_builder *b, SpvOp opcode,
                   case 16:
                      val->constant->values[0].u16[i] = (*c)->values[col].u16[elem + i];
                      break;
+                  case 8:
+                     val->constant->values[0].u8[i] = (*c)->values[col].u8[elem + i];
+                     break;
                   default:
                      vtn_fail("Invalid SpvOpCompositeExtract bit size");
                   }
@@ -1670,6 +1689,9 @@ vtn_handle_constant(struct vtn_builder *b, SpvOp opcode,
                   case 16:
                      (*c)->values[col].u16[elem + i] = insert->constant->values[0].u16[i];
                      break;
+                  case 8:
+                     (*c)->values[col].u8[elem + i] = insert->constant->values[0].u8[i];
+                     break;
                   default:
                      vtn_fail("Invalid SpvOpCompositeInsert bit size");
                   }
@@ -1804,6 +1826,8 @@ vtn_create_ssa_value(struct vtn_builder *b, const struct glsl_type *type)
          case GLSL_TYPE_UINT:
          case GLSL_TYPE_INT16:
          case GLSL_TYPE_UINT16:
+         case GLSL_TYPE_UINT8:
+         case GLSL_TYPE_INT8:
          case GLSL_TYPE_INT64:
          case GLSL_TYPE_UINT64:
          case GLSL_TYPE_BOOL:
diff --git a/src/compiler/spirv/vtn_variables.c b/src/compiler/spirv/vtn_variables.c
index 61caaafa31..b2897407fb 100644
--- a/src/compiler/spirv/vtn_variables.c
+++ b/src/compiler/spirv/vtn_variables.c
@@ -297,6 +297,8 @@ vtn_ssa_offset_pointer_dereference(struct vtn_builder *b,
       case GLSL_TYPE_INT:
       case GLSL_TYPE_UINT16:
       case GLSL_TYPE_INT16:
+      case GLSL_TYPE_UINT8:
+      case GLSL_TYPE_INT8:
       case GLSL_TYPE_UINT64:
       case GLSL_TYPE_INT64:
       case GLSL_TYPE_FLOAT:
@@ -413,6 +415,8 @@ vtn_pointer_to_deref(struct vtn_builder *b, struct vtn_pointer *ptr)
       case GLSL_TYPE_INT:
       case GLSL_TYPE_UINT16:
       case GLSL_TYPE_INT16:
+      case GLSL_TYPE_UINT8:
+      case GLSL_TYPE_INT8:
       case GLSL_TYPE_UINT64:
       case GLSL_TYPE_INT64:
       case GLSL_TYPE_FLOAT:
@@ -624,6 +628,8 @@ vtn_pointer_to_offset(struct vtn_builder *b, struct vtn_pointer *ptr,
          case GLSL_TYPE_INT:
          case GLSL_TYPE_UINT16:
          case GLSL_TYPE_INT16:
+         case GLSL_TYPE_UINT8:
+         case GLSL_TYPE_INT8:
          case GLSL_TYPE_UINT64:
          case GLSL_TYPE_INT64:
          case GLSL_TYPE_FLOAT:
@@ -672,6 +678,8 @@ vtn_type_block_size(struct vtn_builder *b, struct vtn_type *type)
    case GLSL_TYPE_INT:
    case GLSL_TYPE_UINT16:
    case GLSL_TYPE_INT16:
+   case GLSL_TYPE_UINT8:
+   case GLSL_TYPE_INT8:
    case GLSL_TYPE_UINT64:
    case GLSL_TYPE_INT64:
    case GLSL_TYPE_FLOAT:
@@ -802,6 +810,8 @@ _vtn_block_load_store(struct vtn_builder *b, nir_intrinsic_op op, bool load,
    case GLSL_TYPE_INT:
    case GLSL_TYPE_UINT16:
    case GLSL_TYPE_INT16:
+   case GLSL_TYPE_UINT8:
+   case GLSL_TYPE_INT8:
    case GLSL_TYPE_UINT64:
    case GLSL_TYPE_INT64:
    case GLSL_TYPE_FLOAT:
@@ -987,6 +997,8 @@ _vtn_variable_load_store(struct vtn_builder *b, bool load,
    case GLSL_TYPE_INT:
    case GLSL_TYPE_UINT16:
    case GLSL_TYPE_INT16:
+   case GLSL_TYPE_UINT8:
+   case GLSL_TYPE_INT8:
    case GLSL_TYPE_UINT64:
    case GLSL_TYPE_INT64:
    case GLSL_TYPE_FLOAT:
@@ -1071,6 +1083,8 @@ _vtn_variable_copy(struct vtn_builder *b, struct vtn_pointer *dest,
    case GLSL_TYPE_INT:
    case GLSL_TYPE_UINT16:
    case GLSL_TYPE_INT16:
+   case GLSL_TYPE_UINT8:
+   case GLSL_TYPE_INT8:
    case GLSL_TYPE_UINT64:
    case GLSL_TYPE_INT64:
    case GLSL_TYPE_FLOAT:
diff --git a/src/intel/compiler/brw_fs.cpp b/src/intel/compiler/brw_fs.cpp
index 422eedcf0a..f65e5d9d8b 100644
--- a/src/intel/compiler/brw_fs.cpp
+++ b/src/intel/compiler/brw_fs.cpp
@@ -483,6 +483,9 @@ type_size_scalar(const struct glsl_type *type)
    case GLSL_TYPE_INT16:
    case GLSL_TYPE_FLOAT16:
       return DIV_ROUND_UP(type->components(), 2);
+   case GLSL_TYPE_UINT8:
+   case GLSL_TYPE_INT8:
+      return DIV_ROUND_UP(type->components(), 4);
    case GLSL_TYPE_DOUBLE:
    case GLSL_TYPE_UINT64:
    case GLSL_TYPE_INT64:
diff --git a/src/intel/compiler/brw_shader.cpp b/src/intel/compiler/brw_shader.cpp
index ffe8a7403d..054962bd7e 100644
--- a/src/intel/compiler/brw_shader.cpp
+++ b/src/intel/compiler/brw_shader.cpp
@@ -44,10 +44,14 @@ brw_type_for_base_type(const struct glsl_type *type)
       return BRW_REGISTER_TYPE_D;
    case GLSL_TYPE_INT16:
       return BRW_REGISTER_TYPE_W;
+   case GLSL_TYPE_INT8:
+      return BRW_REGISTER_TYPE_B;
    case GLSL_TYPE_UINT:
       return BRW_REGISTER_TYPE_UD;
    case GLSL_TYPE_UINT16:
       return BRW_REGISTER_TYPE_UW;
+   case GLSL_TYPE_UINT8:
+      return BRW_REGISTER_TYPE_UB;
    case GLSL_TYPE_ARRAY:
       return brw_type_for_base_type(type->fields.array);
    case GLSL_TYPE_STRUCT:
diff --git a/src/intel/compiler/brw_vec4_visitor.cpp b/src/intel/compiler/brw_vec4_visitor.cpp
index e683a8c51d..65e1c6d88e 100644
--- a/src/intel/compiler/brw_vec4_visitor.cpp
+++ b/src/intel/compiler/brw_vec4_visitor.cpp
@@ -589,6 +589,8 @@ type_size_xvec4(const struct glsl_type *type, bool as_vec4)
    case GLSL_TYPE_DOUBLE:
    case GLSL_TYPE_UINT16:
    case GLSL_TYPE_INT16:
+   case GLSL_TYPE_UINT8:
+   case GLSL_TYPE_INT8:
    case GLSL_TYPE_UINT64:
    case GLSL_TYPE_INT64:
       if (type->is_matrix()) {
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index 7408960502..29025d1c17 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -506,6 +506,8 @@ storage_type_size(const struct glsl_type *type, bool bindless)
    switch (type->base_type) {
    case GLSL_TYPE_UINT:
    case GLSL_TYPE_INT:
+   case GLSL_TYPE_UINT8:
+   case GLSL_TYPE_INT8:
    case GLSL_TYPE_UINT16:
    case GLSL_TYPE_INT16:
    case GLSL_TYPE_FLOAT:
@@ -2534,6 +2536,7 @@ _mesa_associate_uniform_storage(struct gl_context *ctx,
             /* fallthrough */
          case GLSL_TYPE_UINT:
          case GLSL_TYPE_UINT16:
+         case GLSL_TYPE_UINT8:
             assert(ctx->Const.NativeIntegers);
             format = uniform_native;
             columns = 1;
@@ -2544,6 +2547,7 @@ _mesa_associate_uniform_storage(struct gl_context *ctx,
             /* fallthrough */
          case GLSL_TYPE_INT:
          case GLSL_TYPE_INT16:
+         case GLSL_TYPE_INT8:
             format =
                (ctx->Const.NativeIntegers) ? uniform_native : uniform_int_float;
             columns = 1;
diff --git a/src/mesa/state_tracker/st_glsl_types.cpp b/src/mesa/state_tracker/st_glsl_types.cpp
index e57fbc8f31..d4d2139d9d 100644
--- a/src/mesa/state_tracker/st_glsl_types.cpp
+++ b/src/mesa/state_tracker/st_glsl_types.cpp
@@ -101,6 +101,8 @@ st_glsl_storage_type_size(const struct glsl_type *type, bool is_bindless)
    case GLSL_TYPE_FLOAT16:
    case GLSL_TYPE_UINT16:
    case GLSL_TYPE_INT16:
+   case GLSL_TYPE_UINT8:
+   case GLSL_TYPE_INT8:
       assert(!"Invalid type in type_size");
       break;
    }




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