Mesa (master): i965: Add INTEL_DEBUG stages support for disk shader cache
Jordan Justen
jljusten at kemper.freedesktop.org
Mon Mar 19 07:25:10 UTC 2018
Module: Mesa
Branch: master
Commit: d07a49fb1840bb441e600ce942cb0088e7ea15c7
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=d07a49fb1840bb441e600ce942cb0088e7ea15c7
Author: Jordan Justen <jordan.l.justen at intel.com>
Date: Fri Mar 16 16:44:22 2018 -0700
i965: Add INTEL_DEBUG stages support for disk shader cache
Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
Reviewed-by: Matt Turner <mattst88 at gmail.com>
---
src/mesa/drivers/dri/i965/brw_disk_cache.c | 26 ++++++++++++++++++++++++++
1 file changed, 26 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/brw_disk_cache.c b/src/mesa/drivers/dri/i965/brw_disk_cache.c
index 41f742e858..0671dd20f8 100644
--- a/src/mesa/drivers/dri/i965/brw_disk_cache.c
+++ b/src/mesa/drivers/dri/i965/brw_disk_cache.c
@@ -31,6 +31,9 @@
#include "util/macros.h"
#include "util/mesa-sha1.h"
+#include "compiler/brw_eu.h"
+#include "common/gen_debug.h"
+
#include "brw_context.h"
#include "brw_program.h"
#include "brw_cs.h"
@@ -39,6 +42,16 @@
#include "brw_vs.h"
#include "brw_wm.h"
+static bool
+debug_enabled_for_stage(gl_shader_stage stage)
+{
+ static const uint64_t stage_debug_flags[] = {
+ DEBUG_VS, DEBUG_TCS, DEBUG_TES, DEBUG_GS, DEBUG_WM, DEBUG_CS,
+ };
+ assert((int)stage >= 0 && stage < ARRAY_SIZE(stage_debug_flags));
+ return (INTEL_DEBUG & stage_debug_flags[stage]) != 0;
+}
+
static void
gen_shader_sha1(struct brw_context *brw, struct gl_program *prog,
gl_shader_stage stage, void *key, unsigned char *out_sha1)
@@ -230,6 +243,19 @@ read_and_upload(struct brw_context *brw, struct disk_cache *cache,
brw_alloc_stage_scratch(brw, stage_state, prog_data->total_scratch);
+ if (unlikely(debug_enabled_for_stage(stage))) {
+ fprintf(stderr, "NIR for %s program %d loaded from disk shader cache:\n",
+ _mesa_shader_stage_to_abbrev(stage), brw_program(prog)->id);
+ brw_program_deserialize_nir(&brw->ctx, prog, stage);
+ nir_shader *nir = prog->nir;
+ nir_print_shader(nir, stderr);
+ fprintf(stderr, "Native code for %s %s shader %s from disk cache:\n",
+ nir->info.label ? nir->info.label : "unnamed",
+ _mesa_shader_stage_to_string(nir->info.stage), nir->info.name);
+ brw_disassemble(&brw->screen->devinfo, program, 0,
+ prog_data->program_size, stderr);
+ }
+
brw_upload_cache(&brw->cache, cache_id, &prog_key, brw_prog_key_size(stage),
program, prog_data->program_size, prog_data,
brw_prog_data_size(stage), &stage_state->prog_offset,
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