Mesa (master): glapi: add glBlendBarrier(), glPrimitiveBoundingBox() prototypes
Brian Paul
brianp at kemper.freedesktop.org
Thu Mar 29 17:13:58 UTC 2018
Module: Mesa
Branch: master
Commit: 4ff6a7b0de47b1f4037068497281aa824ddb914a
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=4ff6a7b0de47b1f4037068497281aa824ddb914a
Author: Brian Paul <brianp at vmware.com>
Date: Mon Mar 26 16:47:46 2018 -0600
glapi: add glBlendBarrier(), glPrimitiveBoundingBox() prototypes
in glapi_dispatch.c, as we have for many other GLES functions.
Fixes a cross-compile issue (missing prototype) when GLES support
is disabled.
Reviewed-by: Sinclair Yeh <syeh at vmware.com>
---
src/mapi/glapi/glapi_dispatch.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/mapi/glapi/glapi_dispatch.c b/src/mapi/glapi/glapi_dispatch.c
index 269adc7ea0..323952366d 100644
--- a/src/mapi/glapi/glapi_dispatch.c
+++ b/src/mapi/glapi/glapi_dispatch.c
@@ -143,6 +143,8 @@ GL_API void GL_APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed pa
GL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params);
GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z);
GL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid *pointer);
+GL_API void GL_APIENTRY glBlendBarrier (void);
+GL_API void GL_APIENTRY glPrimitiveBoundingBox (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
/* Enable frame pointer elimination on Windows, otherwise forgetting to add
* APIENTRY to _mesa_* entrypoints will not cause crashes on debug builds, as
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