Mesa (master): anv: Don't advertise Float64 or Int64 on HW without 64-bit types

Jason Ekstrand jekstrand at kemper.freedesktop.org
Tue May 1 21:46:05 UTC 2018


Module: Mesa
Branch: master
Commit: d5a0787f034d6165d3990561a08e933848993032
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=d5a0787f034d6165d3990561a08e933848993032

Author: Jason Ekstrand <jason.ekstrand at intel.com>
Date:   Mon Apr 30 15:15:37 2018 -0700

anv: Don't advertise Float64 or Int64 on HW without 64-bit types

Reviewed-by: Anuj Phogat <anuj.phogat at gmail.com>

---

 src/intel/vulkan/anv_device.c | 6 ++++--
 1 file changed, 4 insertions(+), 2 deletions(-)

diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c
index 1c5dbb5189..11ab5e0c1d 100644
--- a/src/intel/vulkan/anv_device.c
+++ b/src/intel/vulkan/anv_device.c
@@ -755,8 +755,10 @@ void anv_GetPhysicalDeviceFeatures(
       .shaderStorageImageArrayDynamicIndexing   = true,
       .shaderClipDistance                       = true,
       .shaderCullDistance                       = true,
-      .shaderFloat64                            = pdevice->info.gen >= 8,
-      .shaderInt64                              = pdevice->info.gen >= 8,
+      .shaderFloat64                            = pdevice->info.gen >= 8 &&
+                                                  pdevice->info.has_64bit_types,
+      .shaderInt64                              = pdevice->info.gen >= 8 &&
+                                                  pdevice->info.has_64bit_types,
       .shaderInt16                              = false,
       .shaderResourceMinLod                     = false,
       .variableMultisampleRate                  = false,




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