Mesa (master): mesa: Silence an unused parameter warning
Ian Romanick
idr at kemper.freedesktop.org
Fri May 4 22:30:02 UTC 2018
Module: Mesa
Branch: master
Commit: d350276b037b70b8d63023ad4f1411b8692a4b45
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=d350276b037b70b8d63023ad4f1411b8692a4b45
Author: Ian Romanick <ian.d.romanick at intel.com>
Date: Mon May 22 15:21:00 2017 -0700
mesa: Silence an unused parameter warning
main/framebuffer.c: In function ‘update_color_draw_buffers’:
main/framebuffer.c:629:46: warning: unused parameter ‘ctx’ [-Wunused-parameter]
update_color_draw_buffers(struct gl_context *ctx, struct gl_framebuffer *fb)
^~~
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/mesa/main/framebuffer.c | 9 ++++-----
1 file changed, 4 insertions(+), 5 deletions(-)
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c
index 4ea18f6858..8e751b453b 100644
--- a/src/mesa/main/framebuffer.c
+++ b/src/mesa/main/framebuffer.c
@@ -549,7 +549,7 @@ _mesa_update_framebuffer_visual(struct gl_context *ctx,
* writing colors.
*/
static void
-update_color_draw_buffers(struct gl_context *ctx, struct gl_framebuffer *fb)
+update_color_draw_buffers(struct gl_framebuffer *fb)
{
GLuint output;
@@ -573,9 +573,8 @@ update_color_draw_buffers(struct gl_context *ctx, struct gl_framebuffer *fb)
* Unlike the DrawBuffer, we can only read from one (or zero) color buffers.
*/
static void
-update_color_read_buffer(struct gl_context *ctx, struct gl_framebuffer *fb)
+update_color_read_buffer(struct gl_framebuffer *fb)
{
- (void) ctx;
if (fb->_ColorReadBufferIndex == BUFFER_NONE ||
fb->DeletePending ||
fb->Width == 0 ||
@@ -638,8 +637,8 @@ update_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
* read-state if this FB is bound as ctx->DrawBuffer), but no
* harm.
*/
- update_color_draw_buffers(ctx, fb);
- update_color_read_buffer(ctx, fb);
+ update_color_draw_buffers(fb);
+ update_color_read_buffer(fb);
compute_depth_max(fb);
}
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