Mesa (master): mesa: dont call _mesa_override_glsl_version() in _mesa_init_constants()
Timothy Arceri
tarceri at kemper.freedesktop.org
Wed May 9 04:30:23 UTC 2018
Module: Mesa
Branch: master
Commit: be3ee9d141b958d41378fa8fd61255b14f5b6e74
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=be3ee9d141b958d41378fa8fd61255b14f5b6e74
Author: Timothy Arceri <tarceri at itsqueeze.com>
Date: Tue May 8 09:22:41 2018 +1000
mesa: dont call _mesa_override_glsl_version() in _mesa_init_constants()
All drivers that support GLSL will later set their default GLSL versions
overriding this override call. They currently all call
_mesa_override_glsl_version() again later in order to support overrides.
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
---
src/mesa/main/context.c | 3 ---
1 file changed, 3 deletions(-)
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 9bd4661bd8..4243e03c5c 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -638,9 +638,6 @@ _mesa_init_constants(struct gl_constants *consts, gl_api api)
consts->MaxGeometryOutputVertices = MAX_GEOMETRY_OUTPUT_VERTICES;
consts->MaxGeometryTotalOutputComponents = MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS;
- /* Shading language version */
- _mesa_override_glsl_version(consts);
-
#ifdef DEBUG
consts->GenerateTemporaryNames = true;
#else
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