Mesa (master): llvmpipe: Fix random number generation for unit tests

Roland Scheidegger sroland at kemper.freedesktop.org
Mon May 14 01:17:08 UTC 2018


Module: Mesa
Branch: master
Commit: cf3fb42fb5eb6130693a4be0a7b5ea06b184ce2d
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=cf3fb42fb5eb6130693a4be0a7b5ea06b184ce2d

Author: Roland Scheidegger <sroland at vmware.com>
Date:   Mon May  7 21:04:27 2018 +0200

llvmpipe: Fix random number generation for unit tests

We were never producing negative numbers for signed types.
Also fix only producing half the valid range for uint32, and
properly clamp signed values.

Because this now also properly tests snorm with actually negative
values, need to increase eps for such conversions. I believe these
cannot actually be hit in ordinary operation (e.g. if a snorm texture
is sampled and output to snorm RT, it will still go through snorm->float
and float->snorm conversion), so don't bother to do anything to fix
the bad accuracy (might be quite complex).
Basically, the issue is for something like snorm16->snorm8 that in the
end this will just use a 8 bit arithmetic right shift.
But the math behind it says we should actually do a division by 32767 / 127, which
is ~258, not 256. So the result can be one bit off (values have too large
magnitude), and furthermore, the shift has incorrect rounding (always rounds
down). For positive numbers, these errors have different direction, but
for negative ones they have the same, hence for some values the error will
be 2 bit in the end.

Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=106232

---

 src/gallium/drivers/llvmpipe/lp_test_conv.c |  8 ++++++++
 src/gallium/drivers/llvmpipe/lp_test_main.c | 13 +++++++++++--
 2 files changed, 19 insertions(+), 2 deletions(-)

diff --git a/src/gallium/drivers/llvmpipe/lp_test_conv.c b/src/gallium/drivers/llvmpipe/lp_test_conv.c
index 6e58a03151..a4f313a0bb 100644
--- a/src/gallium/drivers/llvmpipe/lp_test_conv.c
+++ b/src/gallium/drivers/llvmpipe/lp_test_conv.c
@@ -211,6 +211,14 @@ test_one(unsigned verbose,
    assert(src_type.length * num_srcs == dst_type.length * num_dsts);
 
    eps = MAX2(lp_const_eps(src_type), lp_const_eps(dst_type));
+   if (dst_type.norm && dst_type.sign && src_type.sign && !src_type.floating) {
+      /*
+       * This is quite inaccurate due to shift being used.
+       * I don't think it's possible to hit such conversions with
+       * llvmpipe though.
+       */
+      eps *= 2;
+   }
 
    context = LLVMContextCreate();
    gallivm = gallivm_create("test_module", context);
diff --git a/src/gallium/drivers/llvmpipe/lp_test_main.c b/src/gallium/drivers/llvmpipe/lp_test_main.c
index 518ca274e7..5ec0dd347b 100644
--- a/src/gallium/drivers/llvmpipe/lp_test_main.c
+++ b/src/gallium/drivers/llvmpipe/lp_test_main.c
@@ -147,6 +147,7 @@ write_elem(struct lp_type type, void *dst, unsigned index, double value)
       if(type.sign) {
          long long lvalue = (long long)value;
          lvalue = MIN2(lvalue, ((long long)1 << (type.width - 1)) - 1);
+         lvalue = MAX2(lvalue, -((long long)1 << (type.width - 1)));
          switch(type.width) {
          case 8:
             *((int8_t *)dst + index) = (int8_t)lvalue;
@@ -200,16 +201,24 @@ random_elem(struct lp_type type, void *dst, unsigned index)
       }
       else {
          unsigned long long mask;
-	 if (type.fixed)
+         if (type.fixed)
             mask = ((unsigned long long)1 << (type.width / 2)) - 1;
          else if (type.sign)
             mask = ((unsigned long long)1 << (type.width - 1)) - 1;
          else
             mask = ((unsigned long long)1 << type.width) - 1;
          value += (double)(mask & rand());
+         if (!type.fixed && !type.sign && type.width == 32) {
+            /*
+             * rand only returns half the possible range
+             * XXX 64bit values...
+             */
+            if(rand() & 1)
+               value += (double)0x80000000;
+         }
       }
    }
-   if(!type.sign)
+   if(type.sign)
       if(rand() & 1)
          value = -value;
    write_elem(type, dst, index, value);




More information about the mesa-commit mailing list