Mesa (master): radv: add a workaround for a VGT hang with prim restart and strips

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Thu Oct 11 08:15:38 UTC 2018


Module: Mesa
Branch: master
Commit: d179312b53d94a4f0ffe1e88569525300afb4985
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=d179312b53d94a4f0ffe1e88569525300afb4985

Author: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Date:   Wed Oct 10 14:04:42 2018 +0200

radv: add a workaround for a VGT hang with prim restart and strips

Otherwise, Yakuza and The Evil Within hang the GPU with DXVK.
This apparently only works on Polaris.

Suggested by Marek.

Cc: mesa-stable at lists.freedesktop.org
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>

---

 src/amd/vulkan/radv_pipeline.c | 11 +++++++++++
 1 file changed, 11 insertions(+)

diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index 1e7d7dc945..426b417e17 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -3411,6 +3411,17 @@ radv_compute_ia_multi_vgt_param_helpers(struct radv_pipeline *pipeline,
 		}
 	}
 
+	/* Workaround for a VGT hang when strip primitive types are used with
+	 * primitive restart.
+	 */
+	if (pipeline->graphics.prim_restart_enable &&
+	    (prim == V_008958_DI_PT_LINESTRIP ||
+	     prim == V_008958_DI_PT_TRISTRIP ||
+	     prim == V_008958_DI_PT_LINESTRIP_ADJ ||
+	     prim == V_008958_DI_PT_TRISTRIP_ADJ)) {
+		ia_multi_vgt_param.partial_vs_wave = true;
+	}
+
 	ia_multi_vgt_param.base =
 		S_028AA8_PRIMGROUP_SIZE(ia_multi_vgt_param.primgroup_size - 1) |
 		/* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */




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