Mesa (master): st/mesa: Record shader access qualifiers for images

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Tue Oct 23 09:38:05 UTC 2018


Module: Mesa
Branch: master
Commit: 8b626a22b24089edf90cb1b06e5b1895bb36c61b
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=8b626a22b24089edf90cb1b06e5b1895bb36c61b

Author: Jason Ekstrand <jason.ekstrand at intel.com>
Date:   Mon Oct  1 22:16:59 2018 -0500

st/mesa: Record shader access qualifiers for images

They're not required to be the same as the access flag on the image
unit.  For hardware that does shader image lowering based on the
qualifier (Intel), it may be required for state setup.

v2: (by Kenneth Graunke, incorporating feedback from Marek Olšák)
 - Reduce both access and shader_access to uint16_t to avoid making
   the pipe_image_view structure larger.

Reviewed-by: Marek Olšák <marek.olsak at amd.com>

---

 src/gallium/include/pipe/p_state.h     |  3 ++-
 src/mesa/state_tracker/st_atom_image.c | 27 +++++++++++++++++++++++----
 src/mesa/state_tracker/st_cb_texture.c |  2 +-
 src/mesa/state_tracker/st_texture.c    |  2 +-
 src/mesa/state_tracker/st_texture.h    |  5 +++--
 5 files changed, 30 insertions(+), 9 deletions(-)

diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
index 95a18a72b5..fd670345aa 100644
--- a/src/gallium/include/pipe/p_state.h
+++ b/src/gallium/include/pipe/p_state.h
@@ -484,7 +484,8 @@ struct pipe_image_view
 {
    struct pipe_resource *resource; /**< resource into which this is a view  */
    enum pipe_format format;      /**< typed PIPE_FORMAT_x */
-   unsigned access;              /**< PIPE_IMAGE_ACCESS_x */
+   uint16_t access;              /**< PIPE_IMAGE_ACCESS_x */
+   uint16_t shader_access;       /**< PIPE_IMAGE_ACCESS_x */
 
    union {
       struct {
diff --git a/src/mesa/state_tracker/st_atom_image.c b/src/mesa/state_tracker/st_atom_image.c
index 421c926cf0..db3539259c 100644
--- a/src/mesa/state_tracker/st_atom_image.c
+++ b/src/mesa/state_tracker/st_atom_image.c
@@ -50,7 +50,7 @@
  */
 void
 st_convert_image(const struct st_context *st, const struct gl_image_unit *u,
-                 struct pipe_image_view *img)
+                 struct pipe_image_view *img, unsigned shader_access)
 {
    struct st_texture_object *stObj = st_texture_object(u->TexObj);
 
@@ -70,6 +70,23 @@ st_convert_image(const struct st_context *st, const struct gl_image_unit *u,
       unreachable("bad gl_image_unit::Access");
    }
 
+   switch (shader_access) {
+   case GL_NONE:
+      img->shader_access = 0;
+      break;
+   case GL_READ_ONLY:
+      img->shader_access = PIPE_IMAGE_ACCESS_READ;
+      break;
+   case GL_WRITE_ONLY:
+      img->shader_access = PIPE_IMAGE_ACCESS_WRITE;
+      break;
+   case GL_READ_WRITE:
+      img->shader_access = PIPE_IMAGE_ACCESS_READ_WRITE;
+      break;
+   default:
+      unreachable("bad gl_image_unit::Access");
+   }
+
    if (stObj->base.Target == GL_TEXTURE_BUFFER) {
       struct st_buffer_object *stbuf =
          st_buffer_object(stObj->base.BufferObject);
@@ -125,7 +142,8 @@ st_convert_image(const struct st_context *st, const struct gl_image_unit *u,
 void
 st_convert_image_from_unit(const struct st_context *st,
                            struct pipe_image_view *img,
-                           GLuint imgUnit)
+                           GLuint imgUnit,
+                           unsigned shader_access)
 {
    struct gl_image_unit *u = &st->ctx->ImageUnits[imgUnit];
 
@@ -134,7 +152,7 @@ st_convert_image_from_unit(const struct st_context *st,
       return;
    }
 
-   st_convert_image(st, u, img);
+   st_convert_image(st, u, img, shader_access);
 }
 
 static void
@@ -153,7 +171,8 @@ st_bind_images(struct st_context *st, struct gl_program *prog,
    for (i = 0; i < prog->info.num_images; i++) {
       struct pipe_image_view *img = &images[i];
 
-      st_convert_image_from_unit(st, img, prog->sh.ImageUnits[i]);
+      st_convert_image_from_unit(st, img, prog->sh.ImageUnits[i],
+                                 prog->sh.ImageAccess[i]);
    }
    cso_set_shader_images(st->cso_context, shader_type, 0,
                          prog->info.num_images, images);
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index e6e27a852f..b8cc616d8f 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -3237,7 +3237,7 @@ st_NewImageHandle(struct gl_context *ctx, struct gl_image_unit *imgObj)
    struct pipe_context *pipe = st->pipe;
    struct pipe_image_view image;
 
-   st_convert_image(st, imgObj, &image);
+   st_convert_image(st, imgObj, &image, GL_READ_WRITE);
 
    return pipe->create_image_handle(pipe, &image);
 }
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
index 9655eede5f..56d01d39bf 100644
--- a/src/mesa/state_tracker/st_texture.c
+++ b/src/mesa/state_tracker/st_texture.c
@@ -540,7 +540,7 @@ st_create_image_handle_from_unit(struct st_context *st,
    struct pipe_context *pipe = st->pipe;
    struct pipe_image_view img;
 
-   st_convert_image_from_unit(st, &img, imgUnit);
+   st_convert_image_from_unit(st, &img, imgUnit, GL_READ_WRITE);
 
    return pipe->create_image_handle(pipe, &img);
 }
diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h
index 726ab78dad..7fb3f09a1c 100644
--- a/src/mesa/state_tracker/st_texture.h
+++ b/src/mesa/state_tracker/st_texture.h
@@ -320,12 +320,13 @@ st_compressed_format_fallback(struct st_context *st, mesa_format format);
 
 void
 st_convert_image(const struct st_context *st, const struct gl_image_unit *u,
-                 struct pipe_image_view *img);
+                 struct pipe_image_view *img, unsigned shader_access);
 
 void
 st_convert_image_from_unit(const struct st_context *st,
                            struct pipe_image_view *img,
-                           GLuint imgUnit);
+                           GLuint imgUnit,
+                           unsigned shader_access);
 
 void
 st_convert_sampler(const struct st_context *st,




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