Mesa (master): docs: document MESA_GLSL=errors keyword
GitLab Mirror
gitlab-mirror at kemper.freedesktop.org
Tue Apr 30 14:49:58 UTC 2019
Module: Mesa
Branch: master
Commit: 9b6a00e66e2b9d8c999b53bf7f2dffb548ddf864
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=9b6a00e66e2b9d8c999b53bf7f2dffb548ddf864
Author: Alejandro Piñeiro <apinheiro at igalia.com>
Date: Thu Apr 18 15:58:35 2019 +0200
docs: document MESA_GLSL=errors keyword
Added with commit 0161691f3518, still checked on shaderapi.c
_mesa_get_shader_flag method.
Fixes: 0161691f3518db310411 "mesa: add GLSL_REPORT_ERRORS debug flag"
Reviewed-by: Eric Engestrom <eric.engestrom at intel.com>
---
docs/shading.html | 1 +
1 file changed, 1 insertion(+)
diff --git a/docs/shading.html b/docs/shading.html
index 9e3c7218e31..76f25316f86 100644
--- a/docs/shading.html
+++ b/docs/shading.html
@@ -59,6 +59,7 @@ execution. These are generally used for debugging.
<li><b>nopfrag</b> - force fragment shader to be a simple shader that passes
through the color attribute.
<li><b>useprog</b> - log glUseProgram calls to stderr
+<li><b>errors</b> - GLSL compilation and link errors will be reported to stderr.
</ul>
<p>
Example: export MESA_GLSL=dump,nopt
More information about the mesa-commit
mailing list