Mesa (master): radeonsi/gfx10: improve performance for TES using PrimID but not exporting it
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Fri Dec 27 18:52:02 UTC 2019
Module: Mesa
Branch: master
Commit: e79f55ff8660b8160ccbe0566f8ed1726095edcd
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=e79f55ff8660b8160ccbe0566f8ed1726095edcd
Author: Marek Olšák <marek.olsak at amd.com>
Date: Mon Dec 16 21:05:05 2019 -0500
radeonsi/gfx10: improve performance for TES using PrimID but not exporting it
This field is really for the primitive export to the pixel shader.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer at amd.com>
---
src/gallium/drivers/radeonsi/si_state_shaders.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
index 6fa9c37bf86..941a397525e 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -1202,7 +1202,8 @@ static void gfx10_shader_ngg(struct si_screen *sscreen, struct si_shader *shader
shader->ctx_reg.ngg.vgt_primitiveid_en =
S_028A84_PRIMITIVEID_EN(es_enable_prim_id) |
- S_028A84_NGG_DISABLE_PROVOK_REUSE(es_enable_prim_id);
+ S_028A84_NGG_DISABLE_PROVOK_REUSE(shader->key.mono.u.vs_export_prim_id ||
+ gs_sel->info.writes_primid);
if (gs_type == PIPE_SHADER_GEOMETRY) {
shader->ctx_reg.ngg.vgt_esgs_ring_itemsize = es_sel->esgs_itemsize / 4;
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