Mesa (master): ac: add missing 16-bit types to glsl_base_to_llvm_type()

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Mon Jan 14 20:22:58 UTC 2019


Module: Mesa
Branch: master
Commit: ad6ceb2872be1c49518346c556a7cc94c03fbf8c
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=ad6ceb2872be1c49518346c556a7cc94c03fbf8c

Author: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Date:   Mon Jan 14 17:55:18 2019 +0100

ac: add missing 16-bit types to glsl_base_to_llvm_type()

Fix crashes with
dEQP-VK.spirv_assembly.instruction.compute.workgroup_memory.*16

Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>

---

 src/amd/common/ac_nir_to_llvm.c | 7 ++++++-
 1 file changed, 6 insertions(+), 1 deletion(-)

diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index 62ee925983..81a4149c32 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -3913,8 +3913,13 @@ glsl_base_to_llvm_type(struct ac_llvm_context *ac,
 	case GLSL_TYPE_BOOL:
 	case GLSL_TYPE_SUBROUTINE:
 		return ac->i32;
-	case GLSL_TYPE_FLOAT: /* TODO handle mediump */
+	case GLSL_TYPE_INT16:
+	case GLSL_TYPE_UINT16:
+		return ac->i16;
+	case GLSL_TYPE_FLOAT:
 		return ac->f32;
+	case GLSL_TYPE_FLOAT16:
+		return ac->f16;
 	case GLSL_TYPE_INT64:
 	case GLSL_TYPE_UINT64:
 		return ac->i64;




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