Mesa (master): panfrost: Wire up GLES2-class polygon offset
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Thu Jul 11 17:09:00 UTC 2019
Module: Mesa
Branch: master
Commit: 8305766e0e8d7b2b9b7db86472c213ff4307a3c7
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=8305766e0e8d7b2b9b7db86472c213ff4307a3c7
Author: Alyssa Rosenzweig <alyssa.rosenzweig at collabora.com>
Date: Thu Jul 11 07:02:26 2019 -0700
panfrost: Wire up GLES2-class polygon offset
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig at collabora.com>
---
src/gallium/drivers/panfrost/pan_context.c | 11 +++++++++++
1 file changed, 11 insertions(+)
diff --git a/src/gallium/drivers/panfrost/pan_context.c b/src/gallium/drivers/panfrost/pan_context.c
index b3545e1748a..17752c98602 100644
--- a/src/gallium/drivers/panfrost/pan_context.c
+++ b/src/gallium/drivers/panfrost/pan_context.c
@@ -1805,6 +1805,17 @@ panfrost_bind_rasterizer_state(
ctx->rasterizer = hwcso;
ctx->dirty |= PAN_DIRTY_RASTERIZER;
+ ctx->fragment_shader_core.depth_units = ctx->rasterizer->base.offset_units;
+ ctx->fragment_shader_core.depth_factor = ctx->rasterizer->base.offset_scale;
+
+ /* Gauranteed with the core GL call, so don't expose ARB_polygon_offset */
+ assert(ctx->rasterizer->base.offset_clamp == 0.0);
+
+ /* XXX: Which bit is which? Does this maybe allow offseting not-tri? */
+
+ SET_BIT(ctx->fragment_shader_core.unknown2_4, MALI_DEPTH_RANGE_A, ctx->rasterizer->base.offset_tri);
+ SET_BIT(ctx->fragment_shader_core.unknown2_4, MALI_DEPTH_RANGE_B, ctx->rasterizer->base.offset_tri);
+
/* Point sprites are emulated */
struct panfrost_shader_state *variant =
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