Mesa (master): panfrost: Fix stride check when mipmapping

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Mon Jun 10 14:06:02 UTC 2019


Module: Mesa
Branch: master
Commit: d89e0716a15982528990efc888ad01bb2918e6e1
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=d89e0716a15982528990efc888ad01bb2918e6e1

Author: Alyssa Rosenzweig <alyssa.rosenzweig at collabora.com>
Date:   Fri Jun  7 17:07:13 2019 -0700

panfrost: Fix stride check when mipmapping

Now that we support custom strides on mipmapped textures (theoretically,
at least), extend the stride check to support mipmaps.  Fixes incorrect
strides of linear windows in Weston.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig at collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso at collabora.com>

---

 src/gallium/drivers/panfrost/pan_context.c | 22 +++++++++++++++-------
 1 file changed, 15 insertions(+), 7 deletions(-)

diff --git a/src/gallium/drivers/panfrost/pan_context.c b/src/gallium/drivers/panfrost/pan_context.c
index b08f50291fb..13bb4e1e74a 100644
--- a/src/gallium/drivers/panfrost/pan_context.c
+++ b/src/gallium/drivers/panfrost/pan_context.c
@@ -1994,15 +1994,23 @@ panfrost_create_sampler_view(
 
         /* Check if we need to set a custom stride by computing the "expected"
          * stride and comparing it to what the BO actually wants. Only applies
-         * to linear textures TODO: Mipmap? */
+         * to linear textures, since tiled/compressed textures have strict
+         * alignment requirements for their strides as it is */
 
-        unsigned actual_stride = prsrc->bo->slices[0].stride;
+        unsigned first_level = template->u.tex.first_level;
+        unsigned last_level = template->u.tex.last_level;
 
-        if (prsrc->bo->layout == PAN_LINEAR &&
-            template->u.tex.last_level == 0 &&
-            template->u.tex.first_level == 0 &&
-            (texture->width0 * bytes_per_pixel) != actual_stride) {
-                usage2_layout |= MALI_TEX_MANUAL_STRIDE;
+        if (prsrc->bo->layout == PAN_LINEAR) {
+                for (unsigned l = first_level; l <= last_level; ++l) {
+                        unsigned actual_stride = prsrc->bo->slices[l].stride;
+                        unsigned width = u_minify(texture->width0, l);
+                        unsigned comp_stride = width * bytes_per_pixel;
+
+                        if (comp_stride != actual_stride) {
+                                usage2_layout |= MALI_TEX_MANUAL_STRIDE;
+                                break;
+                        }
+                }
         }
 
         struct mali_texture_descriptor texture_descriptor = {




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